Page 1282 - Kitab3DsMax
P. 1282
Index
PArray particle system Patches model type, 262
Overview, 994, 1009–1010 Patch/Spline Editing menu, 284
splitting objects, 1010 Path Commands rollout, Fit Deforamtion Dialog Box, 723
Particle Age map, 485, 1012 Path constraint, 584, 597–598
Particle Flow system Path Follow behavior, 969
actions, 1015 Path Follow Space Warp, 1029–1030
debugging test actions, 1018 Path menu, Asset Tracking interface, 653
events, 706 Path Parameters rollout, 597, 715–716
helpers, 1016 Path value, 715–716
overview, 993 PathDeform modifier, 846
Particle View window, 1013–1014 paths
Standard Flow, 1014–1015 configuring, 120–122
wiring events, 1016–1017 Loft compound objects, 724
Particle Generation rollout, Super Spray particle PBomb Space Warp, 1028–1029
system, 998–999 PCloud Particle system, 994, 1011
Particle MBlur map, 485, 1012 PConnect (Paint Connect) tool, 408
Particle Spawn rollout, Super Spray particle pelt mapping
system, 1007–1008 defined, 789
particle systems. See also Super Spray particle system overview, 808–809
Blizzard, 1008–1009 positioning projection gizmo, 809–810
combining with Space Warps, 1041–1043 selecting seams, 809
creating, 994–995 stretching, 811–812
maps, 1011–1013 Pelt Options rollout, 812
overview, 993–994 Performance menu, Preview window, 1060
PArray, 1009–1011 Perlin Marble map, 485
Particle Flow, 1014–1020 Perpendicular snap point, 222
PCloud, 1011 persistent dialog boxes, 33–34
Snow, 996–997 perspective, 522
Spray, 995–996 Perspective view, 40, 65–66
Particle systems model type, 263 Phong shader, 456–458
Particle View window, 1013–1014 Photographic Exposure Control, 1097–1098
pasting photometric light parameters
joints, 932 color options, 553–554
modifiers, 278 distribution options, 552–553
time, 896 intensity and attenuation options, 554
Patch Select modifier, 394 light shapes, 554–555
PatchDeform modifier, 845–846 photometric lights, 542–543
patches Photometric Web distribution type, 553
Edit Patch modifier, 382 photons, mental ray, 1133–1135
editing edges, 388–390 Physique modifier, 292, 948, 975
editing handles, 388 Pick button, 421
editing subobjects, 390–393 Pick Button element, Visual MAXScript, 1189
editing vertices, 385–388 Pick Coordinate System, 205
Geometry rollout, 384–385 Pick Targets rollout, 696–697
patch grids, 379–381 Pick Texture drop-down list, Edit UVWs interface, 795
selecting subobjects, 382–384 Pinch button, Soft Selection feature, 268
using modifiers on objects, 394–398 Pinch edit mode, 402
1234
6/29/10 10:00 PM
69_617779-bindex.indd 1234 6/29/10 10:00 PM
69_617779-bindex.indd 1234