Page 1285 - Kitab3DsMax
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Index




                      radiosity                                  Reference Object Bar, Modifier Stack, 278
                        overview, 1084–1089                      references
                        painting with light, 1087–1088             cloning objects, 230
                        rendering parameters and statistics, 1088–1089  identifying, 278–279
                        Subdivide modifier, 1086–1087            References Mode button, Schematic View Toolbar, 658
                        subdividing meshes for, 1085–1086        Reflect color swatch, Material Editor, 438
                      Radiosity panel, Preference Settings dialog box, 1090–-1091  reflection, 439
                      Radius parameter, 261                      Reflection Dimming settings, Extended Parameters
                      Radius value, Star shape, 314                     rollout, 461
                      Rag Doll constraint, 1063–1064             Reflect/Refract map, 494–495
                      Railings category, AEC Objects, 163        refraction, 439
                      RAM Player, 627–630                        regular expression characters, 194
                      Randomize Keys utility, 894                relative pasting, time, 896
                      Randomize rollout, 780–781                 Relax brush, Paint Deformation rollout, 675
                      ranges, 1177–1178                          Relax modifier, 294
                      Ray Lens effect, 1117–1118                 Relax Tool dialog box, 803
                      Raytrace map, 494                          relaxing vertices, 803
                      Raytrace projection method, 824            Relax/Soften tool, 424
                      raytraced shadows, 539–540, 562–563        Rename Objects dialog box, 140
                      Reaction controller, 854–855               render effects
                      Reaction Manager dialog box, 854             Blur, 1122–1123
                      reactor                                      Brightness and Contrast, 1123
                        collections, 1048–1053                     Color Balance, 1123
                        constraining objects, 1062–1065            Depth of Field, 1125–1126
                        creating objects, 1054–1059                File Output, 1124
                        dynamics, 1045–1046                        Film Grain, 1124
                        process, 1046–1047                         Lens Effects, 1115–1120
                        simulations, 1059–1062                     Motion Blur, 1125
                        troubleshooting, 1066                      overview, 1108–1109
                      Real Time Control drop-down list, Audio Controller   render elements, 1163–1164
                             dialog box, 849                     Render Elements pane, Monitor utility, 1154
                      Real-World maps, 468                       Render Frame Window, 8
                      Real-World Texture Coordinates setting, 127  Render parameters, Panorama Exporter Utility, 96
                      Reassign Root button, Bones Tools palette, 926  Render Preview pane, Walkthrough Assistant, 603
                      Recalculate Projection button, 699         Render Scene dialog box, 7–8, 614–615
                      Receive Shadows section, Matte/Shadow Basic Parameters   Render Setup dialog box, 462
                             rollout, 762                        Render to Texture dialog box, Normal Bump map, 493–494
                      Rectangle light shape, 555                 Render UVs dialog box, 802–803
                      Rectangle primitive, 313                   Render Viewport drop-down list, Make Preview
                      Rectangular selection method, 172–173             dialog box, 590
                      Rectangular Selection Region button, Main toolbar, 22  Renderable Spline modifier, 341
                      reducing keys, 900–901                     Rendered Frame Window, 18, 625–627
                      Reference Coordinate System, 125–126, 205  rendering. See also batch rendering; network rendering
                      Reference Coordinate System drop-down list button, Main   assigning renderers, 620
                             toolbar, 22                           command-line rendering, 630







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           69_617779-bindex.indd   1237                                                                 6/29/10   10:00 PM
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