Page 1280 - Kitab3DsMax
P. 1280
Index
network rendering (continued) Object Paint panel, 1204
overview, 1143–1144 Object Paint tools
servers settings, 1151 overview, 431
setting up, 1144 Paint Fill mode, 432
NGon primitive, 314 painting on objects, 431–432
Node View panel, Material/Map Browser, 469 painting with animated objects, 432–433
nodes, Schematic View Window, 659–664 painting with multiple objects, 430–431
Noise controller, 609 painting with objects, 428–430
Noise map, 484 selecting an object to paint with, 427–428
Noise modifier, 4–6, 292–293 Object Properties
Noise rollout, 474 enabling Motion Blur, 183
Noise tool, 424 setting display properties, 180–182
Non-Quads tool, 424 setting rendering controls, 182–183
Non-Uniform Rational B-Splines (NURBS), 219, 262 using Advanced Lighting and mental ray panels, 184
Non-Uniform Rational MeshSmooth (NURMS) , 377, using User-Defined panel, 184
408–409, 692 viewing object information, 180
non-uniform scaling objects, 198 Object section, Transform toolbox, 203
Normal Align dialog box, 216 Object Selection list, 638
Normal Bump map, 493–494 Object Space Modifiers (OSM), 846
Normal maps Object Type rollout, Create panel, 308
overview, 822–823 Objects to Bake rollout, 818–819
Projection Mapping options, 823–824 Object-Space modifiers, 276
Projection modifier, 823 Object-Space versus World-Space modifiers, 285
Normal modifier, 691 Occlusion settings, Lens Effects Globals rollout, 1112
Normalize Spline modifier, 341 OilTank primitive object, 144, 155
normals, 264–266 Oject-Space version, Map Scale modifier, 793
note tracks, 910 Omni light, 538, 541
Notes dialog box, 910 On/Off controller, 857
Notifications dialog box, 1149 opacity, 438
Numerical Expression Evaluator dialog box, 864 open edges, 57, 366, 735–736
NURBS (Non-Uniform Rational B-Splines), 219, 262 open splines, 351
NURBS Editing menu, 284 Open tool, 424
NURBS snap points, 223 Operand subobject mode, 735
NURMS (Non-Uniform Rational MeshSmooth) , 377, Operator actions, 1015
408–409, 692 optimizing lights, 552
Options menu
O Schematic View window, 657, 661
Weight Table, 981
OBJ Export dialog box, 90–91 Options panel, Edit UVWs interface, 795–797
OBJ file format, 89–92 Options rollout, Viewport Canvas, 780–782
OBJ Import dialog box, 91 Options section
Object Color dialog box, 140–141 Network Job Assignment dialog box, 1149
Object Level tab, Display Floater dialog box, 185 Render Scene dialog box, 617
Object Motion Blur, Default Scanline Renderer rollout, 622 Orbit light navigation toolbar button, 547
Object Motion Inheritance rollout, Super Spray particle Orbit mode, SteeringWheel gizmo, 44
system, 1006 Oren-Nayar-Blinn shader, 458
Orientation behavior, 969
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