Page 1280 - Kitab3DsMax
P. 1280

Index




                    network rendering (continued)              Object Paint panel, 1204
                      overview, 1143–1144                      Object Paint tools
                      servers settings, 1151                     overview, 431
                      setting up, 1144                           Paint Fill mode, 432
                    NGon primitive, 314                          painting on objects, 431–432
                    Node View panel, Material/Map Browser, 469   painting with animated objects, 432–433
                    nodes, Schematic View Window, 659–664        painting with multiple objects, 430–431
                    Noise controller, 609                        painting with objects, 428–430
                    Noise map, 484                               selecting an object to paint with, 427–428
                    Noise modifier, 4–6, 292–293               Object Properties
                    Noise rollout, 474                           enabling Motion Blur, 183
                    Noise tool, 424                              setting display properties, 180–182
                    Non-Quads tool, 424                          setting rendering controls, 182–183
                    Non-Uniform Rational B-Splines (NURBS), 219, 262  using Advanced Lighting and mental ray panels, 184
                    Non-Uniform Rational MeshSmooth (NURMS) , 377,   using User-Defined panel, 184
                           408–409, 692                          viewing object information, 180
                    non-uniform scaling objects, 198           Object section, Transform toolbox, 203
                    Normal Align dialog box, 216               Object Selection list, 638
                    Normal Bump map, 493–494                   Object Space Modifiers (OSM), 846
                    Normal maps                                Object Type rollout, Create panel, 308
                      overview, 822–823                        Objects to Bake rollout, 818–819
                      Projection Mapping options, 823–824      Object-Space modifiers, 276
                      Projection modifier, 823                 Object-Space versus World-Space modifiers, 285
                    Normal modifier, 691                       Occlusion settings, Lens Effects Globals rollout, 1112
                    Normalize Spline modifier, 341             OilTank primitive object, 144, 155
                    normals, 264–266                           Oject-Space version, Map Scale modifier, 793
                    note tracks, 910                           Omni light, 538, 541
                    Notes dialog box, 910                      On/Off controller, 857
                    Notifications dialog box, 1149             opacity, 438
                    Numerical Expression Evaluator dialog box, 864  open edges, 57, 366, 735–736
                    NURBS (Non-Uniform Rational B-Splines), 219, 262  open splines, 351
                    NURBS Editing menu, 284                    Open tool, 424
                    NURBS snap points, 223                     Operand subobject mode, 735
                    NURMS (Non-Uniform Rational MeshSmooth) , 377,   Operator actions, 1015
                           408–409, 692                        optimizing lights, 552
                                                               Options menu
                    O                                            Schematic View window, 657, 661
                                                                 Weight Table, 981
                    OBJ Export dialog box, 90–91               Options panel, Edit UVWs interface, 795–797
                    OBJ file format, 89–92                     Options rollout, Viewport Canvas, 780–782
                    OBJ Import dialog box, 91                  Options section
                    Object Color dialog box, 140–141             Network Job Assignment dialog box, 1149
                    Object Level tab, Display Floater dialog box, 185  Render Scene dialog box, 617
                    Object Motion Blur, Default Scanline Renderer rollout, 622  Orbit light navigation toolbar button, 547
                    Object Motion Inheritance rollout, Super Spray particle   Orbit mode, SteeringWheel gizmo, 44
                           system, 1006                        Oren-Nayar-Blinn shader, 458
                                                               Orientation behavior, 969





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