Page 1277 - Kitab3DsMax
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Index




                      Maps rollout, 462–463, 496–499             Materials/Maps option, Schematic View Preferences dialog
                      Marble map, 484                                   box, 669
                      Mask map, 490                              matte/shadow materials, 761–762
                      Mass property, 1051                        Max 2.5 Star SuperSampling method, 462
                      Master Block Parameters dialog box, 859–860  Max File Finder utility, 100
                      Master Point controller, 861–862           Max Quadtree Depth settings, Ray Traced Shadows
                      Master Track Key Info dialog box, 861–862         parameters rollout, 552
                      Material Editor                            MAXScript
                        additional properties, 439–440             arrays, 1179
                        applying materials to scene objects, 7     collections, 1179
                        colors, 437–438                            comments, 1175–1176
                        enabling SuperSampling, 621                conditions, 1178–1179
                        Material Explorer, 449–452                 data types, 1173–1174
                        Material/Map Browser, 448–449              Debugger, 1169–1171
                        opacity, 438                               defined, 1159–1160
                        reflection, 439                            Editor windows, 1166
                        refraction, 439                            expressions, 1176–1178
                        shininess, 439                             functions, 1181–1182
                        Slate Material Editor, 440–447             laying out rollout, 1190–1194
                        specular highlights, 439                   Listener window, 1162–1164
                        transparency, 438                          loops, 1170–1171
                      Material IDs, Surface Properties rollout, 335–336  Macro Recorder, 1166–1168
                      material modifiers                           Macro scripts, 1172
                        Disp Approx, 517–518                       menu, 1160
                        Displace Mesh, 517–518                     program flow, 1175–1176
                        MaterialByElement, 516–517                 scripted mouse tools, 1173
                        overview, 516                              scripted plug-ins, 1178
                      Material XML Exporter Utility, 96            scripted right-click menus, 1173
                      MaterialByElement modifier, 516–517          scripted utilities, 1173
                      Material/Map Browser, 448–449                setting preferences, 1171–1172
                      materials. See also standard materials       Utility rollout, 1160–1161
                        adding to animation, 6–9                 MAXScript
                        animating with Expression controller, 872  variables, 1173–1174
                        Architectural material, 765–766            Visual MAXScript Editor interface, 1188–1190
                        defined, 439–440                         Maya software, 89
                        DirectX Shader material, 766–767         Measure Distance tool, 272
                        Ink ’n’ Paint material, 763–765          Measure utility, 273
                        keyframe animation, 586                  Melt modifier, 845
                        lighting, 1091–1092                      mental ray
                        matte/shadow materials, 761–763            caustics, 1133–1135
                        mental ray materials, 769–772              enabling, 1127–1129
                        MetaSL Shader material, 766–767            indirect illumination, 1136–1139
                        shaders, 767–769                           lights and shadows, 1129–1132
                      Materials panel, Lighting Analysis Assistant dialog box, 1093  materials, 769–772
                                                                   photons, 1133–1135
                                                                   shaders, 768






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           69_617779-bindex.indd   1229                                                                 6/29/10   10:00 PM
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