Page 1289 - Kitab3DsMax
P. 1289
Index
Simplification rollout, 704 Snapshot dialog box, 235
Simulation Parameters rollout, 1072 Snapshot tool, 237
Size section, Transform toolbox, 202–203 Snow particle system, 994, 996–997
Skew modifier, 296–297 Society of Motion Picture Technical Engineers (SMPTE), 570
Skin modifier, 948 soft body dynamics, 841–842
Skin Morph modifier, 975, 987–988 Soft Body modifier, 1052
Skin Parameters rollout, 716–717 Soft panel, 402
Skin Wrap modifier, 975, 986–987 Soft Selection rollout, 267–269, 286, 324, 355, 384
skinning characters. See also animated skin modifiers Soften anti-alias filter, 621
character animation techniques, 989 Solution section, IK Controller Parameters rollout, 941–942
details, 974 Solve Surface button, 422
overview, 922, 973–974 SOmniFlect Space Warp, 1033–1034
symmetry, 974 Source and Distribution objects, 708
Sky Portal, 1132 source objects, 240, 708–710
skylight, 542 Space Warps
Slate Material Editor. See also Material Editor binding, 1024
changing material preview, 444–445 combining particle systems with, 1041–1043
controls, 440–442 creating, 1023–1024
Fix Ambient utility, 446 Deflector Space, 1032–1035
improvements, 1234 Force Space, 1024–1031
Material Node View panel, 442–444 Geometric/Deformable Space, 1035–1040
removing materials and maps, 445–446 spacing cloned objects, 237–239
selecting and applying materials, 444 Spacing tool, 237–238
selecting objects by material, 445 Special Effects rollout, 770
setting preferences, 445 Speckle map, 486
Slice modifier, 295–296 Specular Color property, maps, 497
Slice option, Parameters rollout, 148 Specular color swatch, Material Editor, 438
Slice Plane mode, 360 specular highlights, 439, 456
slicing options, Edit Geometry rollout, 359–360 Specular Level property, maps, 497
Slide Keys button, Keys toolbar, 884 speed, keyframe animation, 570–571
Slider element, Visual MAXScript, 1220 Speed By Icon action, 1016
Slider manipulator helper, 874 Speed Vary behavior, 970
sliding keys, 893 Sphere light shape, 555
Smoke map, 485 Sphere primitive object, 143, 148–149
Smooth modifier, 688 Spherical Environment mapping type, 472
Smooth Rotation controller, 855 Spherify modifier, 298
SMPTE (Society of Motion Picture Technical Engineers), 570 Spin button, 416
Smudge tool, 424 Spindle primitive object, 144, 155
Snap feature Spinner element, Visual MAXScript, 1190
setting snap options, 223 Spinner Snap Toggle button, Main toolbar, 23
setting snap points, 222–223 spinners, 33, 126, 863–864
using the Snaps toolbar, 224 Splat map, 486
Snapshot command, 235–236 Spline IK solver, 945–946
Spline mapping method, 806
Spline Select modifier, 341
SplineIK Control modifier, 848
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