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Part II: Working with Objects
5. Select one of the surrounding apples, and apply the Modifiers ➪ Parametric Deformers ➪ Taper
command. Set the Amount value to 0.5 about the Z-axis.
6. Select another of the surrounding apples, and apply the Modifiers ➪ Parametric
Deformers ➪ Squeeze command. Set the Axial Bulge Amount value to 0.3.
7. Select another of the surrounding apples, and apply the Modifiers ➪ Parametric
Deformers ➪ Squeeze command. Set the Radial Squeeze Amount value to 0.2.
8. Select another of the surrounding apples, and apply the Modifiers ➪ Parametric Deformers ➪ Bend
command. Set the Angle value to 20 about the Z axis.
Note
As you apply modifiers to a referenced object, notice the thick, gray bar in the Modifier Stack. This bar, called the
Derived Object Line, separates which modifiers get applied to all referenced objects (below the line) and which
modifiers get applied to only the selected object (above the line). If you drag a modifier from above the gray bar
to below the gray bar, then that modifier is applied to all references. n
Using referenced objects, you can apply the major changes to similar objects but still make minor changes
to objects to make them a little different. Figure 8.4 shows the apples. Notice that they are not all exactly
the same.
FIGURE 8.3
Two dozen doughnut instances ready for glaze
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