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Chapter 10: Accessing Subobjects and Using Modeling Helpers
FIGURE 10.5
The Soft Selection curve is affected by the Falloff, Pinch, and Bubble values.
Tutorial: Soft selecting a heart shape from a plane
Soft Selection enables a smooth transition between subobjects, but sometimes you want the abrupt edge.
This tutorial looks at moving some subobject vertices in a plane object with and without Soft Selection
enabled.
To move subobject vertices with and without Soft Selection, follow these steps:
1. Open the Soft selection heart.max file from the Chap 10 directory on the DVD.
This file contains two simple plane objects that have been converted to Editable Mesh objects.
Several vertices in the shape of a heart are selected.
2. The vertices on the first plane object are already selected; in Vertex subobject mode, click the
Select and Move button (or press the W key), move the cursor over the selected vertices, and drag
upward in the Left viewport away from the plane.
3. Exit subobject mode, select the second plane object, and enter Vertex subobject mode. The same
vertices are again selected. Open the Soft Selection rollout, enable the Use Soft Selection option,
and set the Falloff value to 40.
4. Click the Select and Move button (or press the W key), and move the selected vertices upward.
Notice the difference that Soft Selection makes.
Figure 10.6 shows the two resulting plane objects with the heart selections.
FIGURE 10.6
Soft Selection makes a smooth transition between the subobjects that are moved and those that are not.
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