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Chapter 12: Drawing and Editing 2D Splines and Shapes



                           Editing Splines

                           After you create a shape primitive, you can edit it by modifying its parameters, but the parameters for
                           shapes are fairly limited. For example, the only parameter for the Circle shape is Radius. All shapes can be
                           converted to Editable Splines, or they can have the Edit Spline modifier applied to them. Doing either
                           enables a host of editing features. Before you can use these editing features, you must convert the shape
                           primitive to an Editable Spline (except for the Line shape). You can do so by right-clicking the spline shape
                           in the viewport and choosing Convert to ➪ Convert to Editable Spline from the pop-up quadmenu or by
                           right-clicking on the Circle base object in the Modifier Stack and selecting Convert to Editable Spline in the
                           pop-up menu. Another way to enable these features is to apply the Edit Spline modifier.

                           Editable Splines versus the Edit Spline modifier
                           After you convert the spline to an Editable Spline, you can edit individual subobjects within the spline,
                           including Vertices, Segments, and Splines. There is a subtle difference between applying the Edit Spline
                           modifier and converting the shape to an Editable Spline. Applying the Edit Spline modifier maintains the
                           shape parameters and enables the editing features found in the Geometry rollout. However, an Editable
                           Spline loses the ability to be able to change the base parameters associated with the spline shape.

                   Note
                   When you create an object that contains two or more splines (such as when you create splines with the Start New
                   Shape option disabled), all the splines in the object are automatically converted into Editable Splines. n

                           Another difference is that the shape primitive base name is listed along with the Edit Spline modifier in the
                           Modifier Stack. Selecting the shape primitive name makes the Rendering, Interpolation, and Parameters
                           rollouts visible, and the Selection, Soft Selection, and Geometry rollouts are made visible when you select
                           the Edit Spline modifier in the Modifier Stack. For Editable Splines, only a single base object name is visible
                           in the Modifier Stack, and all rollouts are accessible under it.

                   Note
                   Another key difference is that subobjects for the Edit Spline modifier cannot be animated. n

                           Making splines renderable
                           Splines normally do not show up in a rendered image, but using the Renderable option in the Rendering
                           rollout and assigning a thickness to the splines makes them appear in the rendered image. Figure 12.15
                           shows a rendered image of the Expeditions South logo after all shapes have been made renderable and
                           assigned a Thickness of 3.0.

                   Cross-Ref
                   The settings in the Rendering and Interpolation rollouts are the same as those used for newly created shapes,
                   which were covered earlier in the chapter. n

                           Selecting spline subobjects
                           When editing splines, you must choose the subobject level to work on. For example, when editing splines,
                           you can work with Vertex (1), Segment (2), or Spline (3) subobjects. Before you can edit spline subobjects,
                           you must select them. To select the subobject type, click the small plus sign icon to the left of the Editable


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           19_617779-ch12.indd   321                                                                     6/30/10   4:20 PM
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