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Chapter 14: Using the Graphite Modeling Tools and Painting with Objects



                     FIGURE 14.9
                   The Ribbon includes many general-purpose editing features that are always available.
                   Preserve UVs
                     Tweak










                                 Constrain to Normal
                               Constrain to Face
                              Constrain to Edge

                            Constrain to None

                           Repeat Last
                           The Repeat button in the Edit panel repeats the last subobject command. This button does not work on all
                           features, but it’s very convenient for certain actions.

                           Enabling constraints
                           The Constraints options limit the movement of subobjects to a specified subobject. The available constraints
                           are None, Edge, Face, and Normal. For example, if you select and move a vertex with the Edge constraint
                           enabled, the movement is constrained to the adjacent edges.

                           Slicing and cutting options
                           The QSlice button lets you click anywhere on an Editable Poly object where you want a slicing line to be
                           located. You can then move the mouse, and the QuickSlice line rotates about the point you clicked. When
                           you click the mouse again, a new vertex is added at every place where the QuickSlice line intersects an
                           object edge. This is a very convenient tool for slicing objects because the slice line follows the surface of the
                           object, so you can see exactly where the slice will take place.
                           For the QuickSlice and Cut tools, you can enable the Full Interactivity option (located near the bottom of
                           the Polygon Modeling panel). With this option enabled, the slice lines are shown as you move the mouse
                           about the surface. With Full Interactivity disabled, the resulting lines are shown only when the mouse is
                           clicked.
                           Beneath the QSlice tool is the Cut tool. The Cut button is interactive. If you click a polygon corner, the cut
                           edge snaps to the corner, and a new edge extends from the corner to a nearby corner. As you move the
                           mouse around, the edge moves until you click where the edge should end. If you click in the middle of an
                           edge or face, new edges appear to the nearest corner.
                           Another way to slice an object is with the SwiftLoop button. This button lets you click any open space
                           between edges to add a loop between the adjacent edges. Once placed, you can drag to slide the loop to its
                           actual location.


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           21_617779-ch14.indd   407                                                                     6/30/10   4:23 PM
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