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Chapter 19: Configuring and Aiming Cameras
FIGURE 19.1
A car as seen by two different cameras
You can turn off the camera object icons using the Display panel. In the Display panel, under the Hide by
Category rollout, select the Cameras option. When selected, the camera icons are not visible in the viewports.
Note
Cameras are usually positioned at some distance away from the rest of the scene. Their distant position can make
scene objects appear very small when the Zoom Extents button is used. If the visibility of the camera icons is
turned off, Zoom Extents does not include them in the zoom. You can also enable the Ignore Extents option in the
camera’s Object Properties dialog box. n
Tutorial: Setting up an opponent’s view
There is no limit to the number of cameras that you can place in a scene. Placing two cameras in a scene
showing a game of checkers lets you see the game from the perspective of either player.
To create a new aligned view from the opponent’s perspective, follow these steps:
1. Open the Checkers game.max file from the Chap 19 directory on the DVD.
2. Select Create ➪ Cameras ➪ Target Camera, and drag in the Top viewport to create the camera.
Then give the new camera the name Opponents Camera.
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