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CHAPTER








                   Rendering a Scene


                   and Enabling



                   Quicksilver








                        fter hours of long, hard work, the next step—rendering—is where the
                        “rubber hits the road” and you get to see what you’ve worked on so hard.   IN THIS CHAPTER
                   AAfter modeling, applying materials, positioning lights and cameras, and
                   animating your scene, you’re finally ready to render the final output. Rendering   Setting render parameters and
                   deals with outputting the objects that make up a scene at various levels of detail.  preferences
                   Max includes a Scanline Renderer that is optimized to speed up this process,   Using the Rendered Frame
                   and several settings exist that you can use to make this process even faster.   Window
                   Understanding the Render Scene dialog box and its functions can save you many   Working with the ActiveShade
                   headaches and computer cycles. However, other rendering options are available.
                                                                                    window and the RAM Player
                   The need for all these different rendering engines comes about because of a
                   trade-off between speed and quality. For example, the renderer used to display   Understanding render types
                   objects in the viewports is optimized for speed, but the renderer used to output   Creating an environment
                   final images leans toward quality. Each renderer includes many settings that you
                   can use to speed the rendering process or improve the quality of the results.


                   Render Parameters

                   Commands and settings for rendering an image are contained within the Render
                   Scene dialog box. This dialog box includes several tabbed panels.
                   After you’re comfortable with the scene file and you’re ready to render a file, you
                   need to open the Render Scene dialog box, shown in Figure 23.1, by means of
                   the Rendering ➪ Render Setup menu command (F10) or by clicking the Render
                   Scene button on the main toolbar. This dialog box has several panels: Common,
                   Renderer, Render Elements, Raytracer, and Advanced Lighting. The Common
                   panel includes commands that are common for all renderers, but the Renderer
                   panel includes specific settings for the selected renderer.







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