Page 662 - Kitab3DsMax
P. 662
Part V: Animation and Rendering Basics
Cross-Ref
The Common and Renderer panels for the Default Scanline Renderer are covered in this chapter. The Raytracer
and Renderer panel for the mental ray renderer are covered in Chapter 47, “Rendering with mental ray,” the
Render Elements panel is covered in Bonus Chapter 4 on the DVD, “Compositing with Render Elements and the
Video Post Interface,” and the Advanced Lighting panel is covered in Chapter 45, “Working with Advanced
Lighting, Light Tracing, and Radiosity.” n
FIGURE 23.1
You use the Render Scene dialog box to render the final output.
Initiating a render job
At the bottom of the Render Scene dialog box are several controls that are visible for all panels; these con-
trols let you initiate a render job. The render modes are Production, Iterative (a selection in the drop-down
list), and ActiveShade. Each of these modes can use a different renderer with different render settings as
defined using the Assign Renderer rollout.
Note
If any objects in the rendered scene are missing mapping coordinates, then a dialog box appears as you try to ren-
der the scene with options to Continue or Cancel. A similar dialog box appears for any missing external files or
any missing XRefs with options to continue, cancel, or browse from the missing file. n
614
6/30/10 4:28 PM
32_617779-ch23.indd 614 6/30/10 4:28 PM
32_617779-ch23.indd 614