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Chapter 23: Rendering a Scene and Enabling Quicksilver
Tip
Each of these output formats has its advantages. For example, Targa files are good for compositing because they
have an alpha channel. TIF and EPS files are good for files to be printed. JPEG, PNG, and GIF files are used for
Web images. DDS images are used in many game engines. n
You also have an option to Put Image File List in Output Path, which creates a list of image files in the same
location as the rendered file. You also have the choice of choosing Max’s IFL standard or the Autodesk ME
Image Sequence File (IMSQ). The Create Now button creates an image list instantly.
Cross-Ref
More on using Image File Lists is covered in Chapter 21, “Understanding Animation and Keyframes.” n
The Net Render option enables network rendering. The Skip Existing Images option doesn’t replace any
images with the same filename, a feature that you can use to continue a rendering job that has been canceled.
Cross-Ref
For more information on network rendering, see Chapter 48, “Batch and Network Rendering.” n
E-mail notifications
The process of rendering an animation (or even a single frame) can be brief or it can take several days,
depending on the complexity of the scene. For complex scenes that will take a while to render, you can
configure Max to send you an e-mail message when your rendering is complete or if it fails. These options
are in the Email Notifications rollout, shown in Figure 23.5.
In addition to the options, you can enter whom the e-mail is from, whom it is to, and an SMTP Server.
FIGURE 23.5
The Email Notifications rollout includes options for sending an e-mail message to report on rendering status.
Adding pre-render and post-render scripts
The Scripts rollout includes File buttons for adding pre-render and post-render scripts. The scripts must be
.ms scripts and are executed before and after the rendering of each file. These scripts can be used to com-
pile information about the render or to do some post-processing work. Above each script file button is an
Execute Now button that can be used to check the script before rendering.
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