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Chapter 23: Rendering a Scene and Enabling Quicksilver
A camera needs to be added to the scene at the center of the panoramic view, and the camera needs to be
selected. You can quickly create a camera using the Perspective view with the Views ➪ Create Camera From
View (Ctrl+C) command. Then click the Render button in the Panorama Exporter rollout. This opens a
Render Scene dialog box where you can specify the size of the images and the rest of the Render parame-
ters. Click the Render button to render the panoramic scene.
Once rendered, the panoramic scene is opened within a Viewer, as shown in Figure 23.12, where you can
move about the scene using the mouse. Dragging with the left mouse button spins the scene about its center
point. Dragging with the middle mouse button zooms in and out of the scene. Dragging with the right
mouse button pans the scene. The Viewer interface includes a File menu that can be used to open or export
the scene file. Export options include a Cylinder, Sphere, and QuickTime VR.
FIGURE 23.12
The Panoramic Viewer lets you zoom, pan, and spin the scene about its center location.
Getting Printer Help
Printing still images from Max has always been a problem because you never knew quite what you would
get. To solve this problem, Max now includes a Print Size Assistant located in the Rendering menu. This
menu command opens the Print Size Wizard, as shown in Figure 23.13. This wizard sizes the output of the
rendered image to one of the many paper sizes.
Note
Although the Print Size Wizard can size the rendered image, it cannot print rendered images. n
Using this Print Size Wizard, you can select a Paper Size and orientation, and a DPI setting and the Image
dimensions are computed automatically. You can then click the Render Setup button to open the Render
Scene dialog box with these dimensions. You also can select a filename using the Files button and click the
Render button to render an image using the specified dimensions. The only available image format is TIFF.
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