Page 683 - Kitab3DsMax
P. 683

Part VI








                               Advanced Modeling

















                                                     IN THIS PART

                                                  Chapter 24
                                                  Building Complex Scenes with
                                                  Containers and XRefs and
                                                  Using Asset Tracking
                                                  Chapter 25
                                                  Working with the
                                                  Schematic View
                                                  Chapter 26
                                                  Deforming Surfaces and Using
                                                  the Mesh Modifiers

                                                  Chapter 27
                                                  Working with Compound
                                                  Objects
                                                  Chapter 28
                                                  Working with Solids and
                                                  Body Objects
                                                  Chapter 29
                                                  Adding and Styling Hair and Fur,
                                                  and Using Cloth














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