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Part V: Animation and Rendering Basics



                      FIGURE 23.13
                    The Print Size Wizard lets you set the image dimensions based on paper size and DPI (dots per inch) settings.




















                           Creating an Environment

                           Whether it’s a beautiful landscape or just clouds drifting by, the environment behind the scene can do
                           much to make the scene more believable. In this section, you learn to define an environment using the
                           Rendering ➪ Environment (8) menu command.
                           Environment maps are used as background for the scene and can also be used as images reflected off shiny
                           objects. Environment maps are displayed only in the final rendering and not in the viewports, but you can add
                           a background to any viewport and even set the environment map to be displayed as the viewport backdrop.

                    Cross-Ref
                    Chapter 2, “Controlling and Configuring the Viewports,” covers adding a background image to a viewport. n
                           But there is more to an environment than just a background. It also involves altering the global lighting,
                           controlling exposure, and introducing atmosphere effects.
                           Defining the rendered environment
                           You create environments in the Environment and Effects dialog box, shown in Figure 23.14, which you can
                           open by choosing Rendering ➪ Environment (or by pressing the 8 key). Several settings make up an envi-
                           ronment, including a background color or image, global lighting, exposure control, and atmospheric effects.
                           Setting a background color
                           The first color swatch in the Environment panel lets you specify a background color. This color appears by
                           default if no environment map is specified or if the Use Map option is disabled (and is black by default). The
                           background color is animatable, so you can set the background color to start black and slowly fade to white.
                           Using a background image
                           To select a background image to be used as an environment map, click the Environment Map button in the
                           Environment panel to open the Material/Map browser. If you want to load a bitmap image as the back-
                           ground image, double-click the Bitmap selection to open the Select Bitmap Image dialog box. Locate the
                           bitmap to use, and click OK. The bitmap name appears on the Environment Map button.

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           32_617779-ch23.indd   632                                                                     6/30/10   4:28 PM
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