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Part VI: Advanced Modeling
Figure 27.17 shows the finished designer hanger.
FIGURE 27.17
A lofted hanger created with two different cross-sectional shapes
Deforming Loft objects
When you select a Loft object and open the Modify panel, the Deformation rollout appears. This rollout
includes five buttons that let you Scale, Twist, Teeter, Bevel, and Fit the cross-section shapes along the path.
All five buttons open similar graph windows that include control points and a line that represents the
amount of the effect to apply. Next to each button is a toggle button with a light switch on it. This button
enables or disables the respective effect.
The Deformation window interface
All five deformation options use the same basic window and controls. The vertical lines within the window
represent the placement of vertices on the loft path. As an example of the Deformation window interface,
Figure 27.18 shows the Scale Deformation window.
Dragging the curve directly can modify the deformation curve. You can also insert control points at any
location along the curve. These control points can be one of three different types: Corner, Bézier Corner, or
Bézier Smooth. Bézier type points have handles for controlling the curvature at the point. To change the
point type, select the point and right-click. Then make your selection from the pop-up menu. The end
points must always be either Corner or Bézier Corner type.
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