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FIGURE 27.27
                                     A puzzle cut using the ProCutter compound object























                                             Summary                   Chapter 27: Working with Compound Objects

                                             Compound objects add several additional modeling types to your bulging modeling toolkit. From morph
                                             objects to complex deformed lofts, you can use these special-purpose types to model many different objects.
                                             This chapter covered these topics:
                                                 l  The various compound object types
                                                 l  Morphing objects with the same number of vertices
                                                 l  Creating a Conform object with differing numbers of vertices
                                                 l  Using splines and mesh objects to create a ShapeMerge object
                                                 l  Creating a Terrain object using splines
                                                 l  The Mesher object
                                                 l  Using the BlobMesh object to simulate water
                                                 l  Creating a Scatter object
                                                 l  Creating a Connect object to join two objects
                                                 l  Creating a Loft object






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