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FIGURE 27.27
A puzzle cut using the ProCutter compound object
Summary Chapter 27: Working with Compound Objects
Compound objects add several additional modeling types to your bulging modeling toolkit. From morph
objects to complex deformed lofts, you can use these special-purpose types to model many different objects.
This chapter covered these topics:
l The various compound object types
l Morphing objects with the same number of vertices
l Creating a Conform object with differing numbers of vertices
l Using splines and mesh objects to create a ShapeMerge object
l Creating a Terrain object using splines
l The Mesher object
l Using the BlobMesh object to simulate water
l Creating a Scatter object
l Creating a Connect object to join two objects
l Creating a Loft object
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