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4.5  Misuses and Challenges  57

  VetBooks.ir  made a huge mess. The dog happily rushes   behind the ears (for animals where contact is
                                                      permissible),  and  the opportunity  to play a
             up to the owner when he arrives home. But
             having seen the mess made by the dog, the
                                                      animal. But it is likely that each of these items
             owner yells ‘bad dog’ and perhaps in his frus-  game may all serve as reinforcers for one
             tration even smacks the dog on the nose. The   would rank differently in terms of how the
             smack and yelling ‘bad dog’ are certainly   animal perceives their value. The morsel of
             aversive and could be perceived as positive   grain might be of low value compared to the
             punishers; but the timing was very poor. The   apple. The scratch behind the ear might be of
             dog made the mess in the house several hours   low value compared to the toy. Every animal
             earlier. By applying the punishment when he   is different and even with the same animal
             did, the owner actually punished the behav-  the value of the reinforcer might change
             iour of happily greeting the owner at the   across environmental situations. It is impor-
             door, not the behaviour of making the house   tant to evaluate which reinforcers are going
             a mess. This misuse of punishment creates   to be the most effective in any given situa-
             confusion for the dog and does not teach the   tion. A morsel of  grain may be  all that is
             dog what is desired (and in extreme cases can   needed to train a behaviour with an animal
             even teach the dog to be fearful of the owner).  that is alone in a habitat with no distractions.
               Poorly timed reinforcement: an animal has   But that same morsel of grain might prove
             been taught to hold still and present its feet   inconsequential  in  a  training  session  that
             for nail trims. Once the nail has been cut, the   includes several other animals and lots of dis-
             animal makes a cooing noise and prances   tractions. It is important to take the time to
             around  after which  it  is  given  a treat  for   understand the value of each reinforcer being
             allowing the nails to be trimmed. Even   used whilst training.
             though the treat followed the nail trim, so did   Punishment intensity: the value of a pun-
             the noises and prancing. The reinforcement   isher is often measured by its intensity. An
             could result in an animal that becomes more   animal that is afraid of people might find the
             vocal and more boisterous rather than calm   mere presence of a person in their space as
             behaviour that allows nails to be trimmed.  sufficiently aversive to cause that animal to
               Good timing requires good observation   move or change its behaviour. Whilst for
             and mechanical skills that can only be   another animal the presence of a person may
             acquired through practice. In my opinion to   not be aversive at all, yet any type of touch,
             assist with timing, it is helpful to use some   no matter how gentle, might be unpleasant
             type of signal to indicate to the animal when   and thus aversive to that animal. Meanwhile,
             a behaviour is performed correctly; this   an animal that enjoys human contact, might
             marker may be in the form of a whistle, a   find neither of these situations aversive. To
             clicker, or a word such as ‘good’.       use an aversive (so that a punisher or nega-
                                                      tive reinforcer could be applied) with an ani-
                                                      mal already comfortable around people
             4.5.2  Value and Intensity
                                                      might require that a ‘scary’ object also be
             Consequences can be described in terms of   present (i.e. an object which is associated
             intensity and perceived value to an animal,   with previous situations that were aversive)
             both of which will vary. In my experience,   or that the trainer hit the animal with a cer-
             understanding intensity and value has proven   tain amount of force. Because of the nature of
             to be one of the hardest things for inexperi-  aversive stimuli, i.e. they need to be unpleas-
             enced trainers to understand and apply.  ant, it is possible to inadvertently escalate the
               Reinforcement value: everything we offer   intensity of aversive stimuli used. It can be
             to an animal may be perceived of value,   difficult to recognise if the intensity is too
             though this value may vary. A morsel of   low to have any impact or too intense and
             grain, a carrot, an apple, a toy, a scratch   cause unwanted side effects. There are many
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