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136                         Creativity

            possibility space with thousands of nodes, this process is too laborious, costly
            and time-consuming – not to forget dangerous – for rapid progress. The prob-
            lem of flight remained unsolved for two centuries after it was first formulated
            in terms of its three main components.
               According  to  Bradshaw’s  analysis,  the  Wright  Brothers  proceeded  dif-
            ferently. They separated the overall design into the three subproblems of lift,
            propulsion and steering, and worked on each problem separately. They did
            not attempt to build an airplane until they had developed solutions to each
            subproblem, and they adopted their methods to the demands of each subgoal.
            They investigated lift by building a wind tunnel in which they could measure
            the lift provided by different wing shapes, and also by building and testing
            large kites. They investigated propulsion by, among other methods, making
            a large number of model propellers and measuring the drag achieved with
            each one. In this way, they could search the space of possible propeller shapes
            faster than if they had tried to build full-scale airplanes and fly them. When
            they went to Kitty Hawk in 1903, they understood their three subproblems and
            had some confidence in their solutions. Although much work was needed to
            make the design practical, there was little doubt that their machine would fly.
            Subgoaling, the partitioning of the overall problem into nearly independent
            parts, won the race for mastery of the air.
               The list of examples could be extended, but these instances already demon-
            strate that the theory of analytical thinking that underpins the theory of insight is
            applicable to complex creative projects. It is not surprising that search reappears
            at higher levels of complexity. The structure of heuristic search is rooted in the
            basic facts of uncertainty and fallibility; in an unfamiliar possibility space, steps at
            any level of complexity are necessarily tentative, so the generate-evaluate-backup-
            vary pattern is bound to be level-invariant along the dimension of complexity.
            Hierarchical organization is a technique for managing complexity, so it is even
            less surprising that subgoaling plays a role in complex projects.
               Instances  of  a  theoretical  principle  provide  an  existence  proof  but  say
            nothing about frequency of occurrence. Data on prevalence – what propor-
            tion of significant creative projects exhibit search and subgoaling – are not
            available. For present purposes, the existence proof is sufficient.


                              Complexity: Impasse and Insight

            If inventors search and subgoal, do they proceed at a steady pace or do they
            experience successive alterations in mode and tempo? Accounts by historians
            of technology and autobiographical accounts by inventors suggest the latter.
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