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78                          Creativity

            Most important, it specifies with precision the interaction between a general
            cognitive mechanism (the choose-act-evaluate structure of the search process)
            and task-specific knowledge (strategies and evaluation functions). The func-
            tion of the latter is to tame the combinatorial explosion and provide selectivity,
            either by reducing the number of options or by enabling evaluation of out-
            comes. Nevertheless, the heuristic search theory, as applied to creativity, shares
            weaknesses with other articulations of the accumulation principle.


                            evaluation of accumulation Theories

            accumulation theories in general and the heuristic search theory in particular
            explain how novelty is possible by showing how it can arise out of a succes-
            sion of steps: if elementary actions are executed in a novel sequence, their
            ultimate result might be novel. The crucial advances over generate-and-test is
            that evaluation happens continuously, to each individual step along the way,
            so each generate-and-test cycle is informed by, and builds on, the results of
            prior cycles; see table 3.2 for a comparison of the essential features of some
            prominent accumulation and variation-selection theories.
               But accumulation theories cannot explain what is creative about creative
            thinking. if every thought process is a search through some problem space, then



                  Table 3.2.  Four theories of creativity based on variation and selection.

            Theoretician/year   Unit of variation   Source of variability   Basis for
                           and selection                        selection
            e. Thorndike 1898  Physical actions  Unspecified; iteration   aftereffects;
                                              through the behavioral   satisfiers and
                                              repertoire (?)      annoyers
            D. t. Campbell   any cognitive   random choice      Performance
             1960            process;                             outcomes
                             memory,
                             perception,
                             thinking,
                             deciding, etc.
            a. Newell and    Steps during   Search heuristics;    evaluation
             H. a. Simon     problem solving,   task-specific     functions
             1972            mental or        knowledge
                             physical
            W. G. vincent   Design features   Wish to improve; results   Flying charac-
             1993                             of experiments      teristics
   90   91   92   93   94   95   96   97   98   99   100