Page 186 - GM EBOOK
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NAME: Ikiryo
DESCRIPTION
A manifestation of the soul of a living person separately
from their body. If someone holds a sufficient grudge
against another person, it is believed that a part or the
whole of their soul can temporarily leave their body and
appear before the target of their hate in order to curse or
otherwise harm them. However, this temporary separa- Points
tion would result in sickness. If the separation became Ki Energy: 17
permanent, the person who held the grudge would die.
Exp. Points: 10
ATTRIBUTE MODIFIER CHART
ATTRIBUTES Bonus /Hindrance
HEA CAR PhB MOV AWA DEF STR STA STE
HEALTH POINTS: 116 +_____/-_____
Beginner +1 +X +X +X +X +1 +2 +X +X
CARRY POINTS: 2 +_____/-_____
Intermediate +2 +X +X +1 +X +2 +3 +1 +1
PHYSICAL BEAUTY POINTS: 3 +_____/-_____
MOVEMENT POINTS: 4 +_____/-_____ Advanced +3 +X +X +1 +1 +2 +4 +2 +1
AWARENESS POINTS: 3 +_____/-_____ Expert +4 +1 +1 +2 +2 +3 +5 +3 +1
DEFENSIVE POINTS: 1 +_____/-_____
STRENGTH POINTS: 4 +_____/-_____ BEHAVIOR
STAMINA POINTS: 4 +_____/-_____ Vs. Human
STEALTH POINTS: 3 +_____/-_____ Ikiryo are aggressive toward humans, however, their
aggression toward the person they are holding a
grudge against is the worst. Should the grudge be
Ki ENERGY: 500 Bonus:+N/A
accompanied by others, the spirit will attack only that
Throwing Range: 7 Bonus:+ N/A target while ignoring the others.
Vs. Same Yokai
Techniques Ikiryo does not ally with any entity, even one that is
1– Striking Tech: Double Fist Punch the same. The embodiment of anger, the Ikiryo will
attack another. However, should the target of the
2– Striking Tech: Vertical Punch
grudge be present, they will only focus on that target.
3– Striking Tech: Rising Punch
Vs. Different Yokai
4– Mystic Art
Ikiryo will attack other yokai, and not work with
them to accomplish a goal.However, should the tar-
get of the grudge be present, they will only focus on
that target.
C
h Gain vs.
a MYISTC ARTS
p N/A
t “Rage Purge”- The ability to hit targets much harder and a
e bonus to Critical and Fatal Strikes Weakness vs.
r
Effects: STR+4 lasting all remaining STA for melee rounds; N/A
Critical Strike +5; Fatal Blow +5
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