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PlayFACTO BIGs





                                                                                                   Big

                                                                                                                                                                                    Cubes


                                                                                                                                                                                 The Cubes are a building block manipulative, which
                                                                                                                                                                                 students can stack up or put together to make shapes.
                                                                                                                                                                                 Activities, such as looking at the pictures on the cards
                                                                                                                                                                                 provided or building three-dimensional shapes by looking
                                                                                                                                                                                 at numbers of levels or pictures of a shape from
                                                                                                                                                                                 above, in front, and the side, help to improve
                                                                                                                                                                                 students’ deductive thinking skills and
                                                                                                                                           Cubes                                 sense of space.
                                                                                                                                           Ages 6 and up
                                                                                                                                           Korean / English





                 PlayFACTO BIGs has been developed to encourage students to have more fun and create more ideas!
                 Students will be able to enjoy learning math concepts as their thinking skills grow.                                                                               True-False

                                                                                                                                                                                 True-False is a manipulative which allows students to
                                                                                                                                                                                 move chips according to given conditions in order to
                                                                                                                                                                                 infer analogically whether a given proposition is true
                                                                                                                                                                                 or false. From simple activities, such as categorizing
                                                                                                                                                                                 chips according to specific conditions, to more complex
                                                                                                                                                                                 activities, such as using true-or-false propositions to
                                                                                                                                                                                 categorize chips or predicting which chips will meet a
                                                                                                                                                                                 given condition, this manipulative provides a wide range
                                                                                                                                           True-False
                                                                                                                                           Ages 6 and up                         of activities to increase students’ problem solving and
                                                                                                                                           Korean / English                      critical thinking skills.



                   Make Numbers                                     Target Number
                   Ages 6 and up                                    Ages 6 and up ; 8 and up
                   Korean / English                                 Korean / English
                                                                                                                                                                                    Speed Pentomino
                Make Numbers                                      Target Number

                                                                                                                                                                                 "Pentominoes" are shapes made by connecting five
             The Make Numbers manipulative allows students      The Target Number manipulative allows students to                                                                squares of equal size with their edges alligned. With the
             to practice adding and subtracting single-digit    practice mathematical operations by carrying out                                                                 Speed Pentomino manipulative, students put together
             numbers, the most basic unit of mathematical       combined operations on groups of three numbers.                                                                  twelve differently-shaped pentomino pieces to make
             operations.  Through  game-based  activities       Through carrying out a variety of operations in                                                                  rectangles in various ways, increasing their understanding
             using the manipulative, students can develop       order to find the best solution for a problem based                                                              of figures as well as their spacial awareness.
             their understanding by carrying out hands-on       on the given guidelines, students develop their                            Speed Pentomino                                                                                 PlayFACTO BIGs
             mathematical operations and develop an intuitive   understanding of basic arithmetic as well as their                         Ages 6 and up
             understanding of how math problems are solved.     problem-solving abilities.                                                 Korean / English



         32  T-IME Education                                                                                                                                                                                             BOARD GAMES  33
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