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SIGMUND LAMBRENTO
Sigmund Lambrento currently specializes in illustration, 3D
and 2D visual development, storyboarding and design. In
his spare time, he dabbles extensively as a style chameleon,
anatomist, philosopher, rabbi and swordsman while still adding
pennies to his name. He has worked and contributed in the visual
development of various commercial projects ranging from
Kellogg’s, McGraw Hill, the US Department of Homeland
Security, and National Geographic. He currently resides both
NYC and the Philippines. He loves mangoes.
PRE-SELECTION JURY
RAMON GRAJO
Ramon Grajo has spent 23 years in the animation industry and
worked on several animated feature films and TV series. His
early job in the animation pipeline involves with traditional film
camera, and painting on cel acetate, then becoming an assistant
animator, a key animator, and later successfully becoming an
animation director. His knowledge and experience in these
departments gave him the necessary skills in handling various
problems in animation production. He is also a Toomboom
and Flash Software instructor for local and foreign animation
companies.
MIKE “KEM” HIRANG
Mike “Kem” Hirang started working in the 3D animation industry
in 1999. He has spent many sleepless nights laboring (and lovin’
it) on 3D animated shorts, television commercials, pc, mobile
games development, visualization of retail stores and teaser
videos for bikini contests and rock concerts. Currently he
leads a team of 3D artists doing a 3D animation segment for an
upcoming feature film.
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