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SECTION 3: SOCIAL AND ECONOMIC IMPACT OF INFORMATION AND COMMUNICATIONS
                           TECHNOLOGY (ICT) (cont’d)


                SPECIFIC OBJECTIVES                            CONTENT

                IMPACT ON JOB SKILLS AND CAREERS
                (cont’d)

                Students should be able to:

                6.      assess the impact of information and   Economic  implications  of  ICT  on  Education,
                        communications technology on select    Medicine,  Business,  Law  Enforcement  and
                        fields.                                Recreation.

                                                               For example:

                                                               (a)   Impact on Education in terms of:

                                                                    access  to  information,  reach  (distance
                                                                    teaching),  collaborative  teaching  and
                                                                    learning, plagiarism; online tutoring.

                                                               (b)   Impact on Medicine in terms of:
                                                                    access to information (for both medical
                                                                    personnel  and  patients),  telemedicine,
                                                                    eHealth  (online  access  to  health
                                                                    services), implications for the quality of
                                                                    healthcare,  increase  in  self-diagnosis,
                                                                    easy  access  to  medical  expertise  in
                                                                    distant   location   (for   example,
                                                                    teleradiology).

                                                               (c)   Impact on Business in terms of:
                                                                    E-commerce,  Electronic  Point  of  Sale
                                                                    (EPOS), telecommuting Email.

                                                               (d)  Impact on Law Enforcement in terms of:
                                                                    E-surveillance,    finger    printing,
                                                                    Biometrics.

                                                               (e)   Impact on Recreation in terms of:
                                                                    Music and gaming.










                                  CXC 30/G/SYLL 17           17
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