Page 27 - Course Catalog 2022-2023
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Applied Arts
Architecture Computer Programming
Grades 9-12 with Java
Course Number 641
Semester Course – 0.5 credit Grades 9-12
Prerequisite: None Course 636
Estimated Fee: $150.00 Semester Course - 0.5 credit
Recommended For: College Bound/Technical Prerequisite: Computer Programming with Visual
Education BASIC
Estimated Fee: $15.00
The architecture course gives students the Recommended For: College Bound/Technical
Education
opportunity to explore the field of
Architecture. Students will learn concepts In Computer Programming with Java
related to Architectural design and the students learn the Java programming
profession. Students will also learn basic language. This is a hands-on course in which
skills for the Revit Architectural Building
Information Modeling application. students write computer programs in one of
the most popular programming languages in
the world.
Computer Programming
with Visual BASIC Cybersecurity
Grades 9-12 Grades 10-12
Course Number 635 Course Number 690
Semester Course - 0.5 credit Semester Course - 1 credit
Prerequisite: Mathematics 1 Prerequisite: None
Estimated Fee: $15.00 Estimated Fee: TBD
Recommended For: College Bound/Technical Recommended For: College Bound/Technical
Education Education
This course provides the student with an Cybersecurity introduces the tools and
opportunity to utilize the micro-computer in concepts of cybersecurity and encourages
the solution of both mathematical and non- students to create solutions that allow people to
mathematical problems. The student is share computing resources while protecting
introduced to the computer language called privacy. Nationally, computational resources
Visual BASIC and is taught how to program are vulnerable and frequently attacked; in
in this object-oriented language in order to Cybersecurity, students solve problems by
communicate with a micro-computer. The understanding and closing these
prerequisite, Mathematics 1, may be taken vulnerabilities. This course raises students’
concurrently. knowledge of and commitment to ethical
computing behavior. It also aims to develop
students’ skills as consumers, friends, citizens,
and employees who can effectively contribute
to communities with a dependable cyber-
infrastructure that moves and processes
information safely.
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