Page 979 - Chief Architect Reference Manual
P. 979

Creating Primitives



                                  zontal to define the width and depth of       Convert to Solid
                                  the box’s base. Its initial height is 1”.
                                                                            Click the Convert To Solid edit
                               •  To create a Sphere   , Cylinder   ,       button to convert the selected polyline
                                                                       solid or slab into a solid so that it can be used
                                  Cone    , or Pyramid   ,     c  l  i  c  k     a  n  d
                                  drag in any direction to define the radius.  with other solids to create complex
                                                                       structures.
                               •  As it is drawn, the height of a Cylinder

                                     , Cone    or Pyramid    is equal to          Face Objects
                                  its radius.
                                                                       Regardless of the view, primitive faces are
                               Initially, the bottom surface of boxes,   drawn the way line-based objects are when
                               cylinders and cones, and the center point of   the Alternate    edit behavior is active. See
                               spheres, are all set at 0” on the Z axis. See   “Alternate” on page 209.
                               “Entering Coordinates” on page 174.
                                                                       To draw a Face
                                           In 3D Views
                                                                       1.  Select Build> Primitive> Face   ,
                               In 3D views, the height of boxes, cylinders
                               and cones can be defined as they are drawn.  then click, drag and release the  mouse
                                                                           button to draw the first edge.
                               •  To create 3D Box   ,     Cylinder    or   2.  Click to define the endpoints of addi-

                                  Cone    , click and drag to define the   tional edges. A Face must have at least
                                  width and depth of the box’s base, then   three edges.
                                  drag upward or downward to define its   3.  To finish drawing, click at the original
                                  height.                                  starting point. This is easiest to do when
                               •  Drag upward to set the height of the bot-  Endpoint    snapping is enabled. See
                                  tom surface at 0”, or drag downward to   “Object Snaps” on page 168.
                                  set the top surface at 0”.
                                                                       Once drawn, Faces can be extruded to create
                               •  To create a Sphere    or Pyramid   ,     Solid objects. See “Extrude Object” on page
                                  click and drag in any direction to define   981.
                                  its radius.

                                  In Cross Section/Elevation
                                              Views

                               With the exception of Polyline Solids

                               and Faces   , primitives cannot be created
                               in cross section/elevation views. See
                               “Polyline Solids” on page 990.




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