Page 982 - Chief Architect Reference Manual
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Chief Architect X10 Reference Manual



                        To use Extrude Object

                        1.  Select a Face    object and click the
                            Extrude Object    edit button.












                        2.  In the Extrude Object dialog, specify
                            the Extrusion Delta, which is the direc-
                            tion and distance that the object is
                            extruded.
                           •  Specify the distances that the object
                             should extrude in the directions of each
                             of the three axes.                    •  Select X-Axis to revolve the object
                                                                     around a line that runs parallel to the X
                        3.  Click OK.                                Axis in the current plan. The object
                                                                     will revolve in the Y and Z axes.
                                 Revolve Object                    •  Select Y-Axis to revolve the object

                             The Revolve Object edit tool allows     around a line that runs parallel to the Y
                             you to produce a Solid object by        Axis in the current plan. The object
                                                                     will revolve in the X and Z axes.
                        extruding a selected Face    object around   •  Select Z-Axis to revolve the object
                        an axis or point that you specify.
                                                                     around a line that runs parallel to the Z
                                                                     Axis in the current plan. The object
                        To use Revolve Object
                                                                     will revolve in the X and Y axes.
                        1.  Select a Face    object and click the   •  Select User Defined to define the axis
                                                                     around which the object will revolve.
                            Revolve Object    edit button.
                        2.  In the Revolve Object dialog, specify    The Axis of Rotation cannot be normal,
                            the Axis of Rotation, which determines   or  perpendicular,  to  the  plane  of  the
                            the direction that the object will rotate.   selected Face object. If it is, a warning mes-
                            The Axis of Rotation is a line that is per-  sage  will display  and  the  object  will  not  be
                            pendicular to the direction in which the   revolved.
                            object will rotate.
                                                                3.  When User Defined is selected, the X, Y
                                                                   and Z Direction fields become active.



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