Page 97 - Composing Processes and Artistic Agency
P. 97

86  Orchestrating different forms of knowledge

              The primacy of sensory and situative experience does not negate the
            importance of the reflexive, discursive and intellectual components of com-
            posing. Perceptual judgements are preconditionally dependent on a certain
            practical, cultural and epistemic background (see Schatzki, Knorr-Cetina &
            von Savigny 2001: 2f.; Nicolini 2011). And yet such judgements are formed
            spontaneously and intuitively –“you can hear it”, “you can feel it”– and not
            primarily through analysis or reflection. If they were, composers would be
            able to justify them (see Polanyi 1966; Standish 2015). The sense of touch in
            the composer’s fingers, his or her sensitive ears and other sense organs are
            valuing “agents” to which he or she refers to gain practical certainty. The
            knowledge of fingers and ears is mute, and, as a rule, only becomes discursive to
            any extent in situations where composers convey or justify themselves – in
            other words, with explicit reference to music-theory or aesthetic aspects of
            their work. However, the ability to explain what you are hearing or doing and
            to justify why you have done something is quite different from the ability to
            compose itself – otherwise, musicologists and music theorists would be the
            best composers.
              “Trying out” is the central verb here. It is the entry-point into exploratory
            experiences and generates knowing-in-action. Certain insights and solutions
            are only made possible experimentally, through playing around. All of the
            composers we interviewed talked of trying out and playing around. The
            following are just two examples of many:

                Playing around can just be a form of trying-out. Where I try out different
                constellations of material. […] But in any case, when I play around, it’s
                usually on the computer. I’ll have some material and try to vary it in
                different ways or put it into new constellations.
                                                               (Marko Ciciliani)

                It took me a long time to find the range where the voice can be slowed
                down or speeded up. I mean, I really tried for a long time. If I slow down
                the voice by 50%, it sounds totally unnatural [speaks slowly]. When I
                make it faster [speaks fast], it’s stupid as well. I really tried out lots of
                things, and I worked out that 70% is too much, but 75%, well, it fits like a
                glove. Same thing for the accelerated voice. I just experimented with it for
                a really long time, till I got the impression those are my limit values, and
                they’re acceptable.
                                                                (Karlheinz Essl)

                                                        3
              Trying-out expresses a situative and abductive method not guided by
            principles that is typical for artistic creative processes (see Zembylas & Dürr
            2009: 104ff.; Bassetti 2014: 95ff.; Trajtenberg 2014: 172ff.). The knowledge
            that derives from this method is linked to the person who does the trying-out
            in a specific situation and perceives the results with his or her senses. During
            trying-out, reflection is not switched off, but neither does it guide or monitor
   92   93   94   95   96   97   98   99   100   101   102