Page 89 - 3D Artist 110 - 2017 UK
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Allegorithmic                                                                                Future releases of both
                                                                                                           Painter and Designer will
               begins number-                                                                             be named after the current
                                                                                                            year rather than version
               less releases



               Updates for Substance Painter and
               Designer mark the introduction of a
               more regular release cycle

               now stripped of version numbers, both releases are
               available under the 2017.1 title. substance Painter
               gains the integration of substance source into the ui
               for artists to explore the online library while working
               on projects. Also, 300 new customisable Alphas
               and procedural patterns are available from the shelf.
               Glow, drop shadow, Colour Balance and Correction
               ilters have been added too. For substance designer,
               ‘phase one’ of a Baking revamp has initiated. Baking
               times are reduced and to address speed, high-poly
               meshes are now loaded only once and stored in                                                               Fabio Rossi
               memory until the baker is closed.

                 FaceBuilder                          Villard Inc. begins trading

                 beta out now                         New company caters for a broad
                                                      range of sculpting requirements
                                                      including creature production
                 KeenTools launches innovative        and 3D-printed igures
                 solution for building human head
                 models using photos in Nuke          recent startup Villard inc., based in tokyo,
                                                      Japan, caters for the market in bespoke,
                 FaceBuilder is a new node in the KeenTools   high-quality digital sculptures. “we offer
                 plugins suite for fast and simple head creation   various types of sculpting, including 3d-printed
                 from 2D images. CEO Roman Belov explains: ”In   igures, games, ilms and more,” says founder
                 ive minutes, given ive photos, you can build a   and CeO Keita Okada. “we are planning to
                 perfectly itted model of a face, with proper   create more dark fantasy-themed concepts and
                 topology and UVs. You just set and drag points   sculptures in the future. Professionals with an
                 on the model to the corresponding points on the   appreciation for sculpting, who love creature
                 face, and the algorithm automatically deforms   design, are always welcome to work in
                 the model to it the footage. To improve the   development with us.” with a freelance artist
                 accuracy you may repeat the process from    background, Okada has won several awards,
                 other angles of view.”               including ZBrushCentral top row and has also
                                                      provided creature modelling for Bloodborne.  Lion is a concept model created by Keita Okada
               Software shorts                      Bringing you the lowdown on product updates and launches


                         Modo 11.1                           V-Ray 3.6 for 3ds Max                RenderMan 21.5
                         the new bi-directional live bridge   Hybrid rendering is introduced to   Highlights include new artistic
                         connects Modo 11.1 and ue4,         circumvent GPu rAM limitations.      controls for creating phenomenal
                         enabling games artists to seamlessly   V-ray scenes can be rendered with   hair and fur, and innovations in
               update entire scenes or elements including   GPus, CPus or both, and nvidia nVLink supports   path-traced subsurface scattering to produce
               geometry, uVs, Materials and Lights using one   sharing GPu memory across compatible GPus.   amazing photorealistic skin and other soft
               computer or multiple networked together. Modo’s   CryptoMatte automatically generates id Mattes   materials. Pixar’s next ilm, Coco, drove many 21.5
               modelling, uV mapping and baking toolsets have   and VrayLightselect gains Gi, relection/  features and optimisations, such as enabling
               also received enhancements.          refraction render element outputs.  scenes to allow tens of thousands of active lights.



                 DID YOU KNOW? Lenovo has announced ThinkStation P320 Tiny, the world’s smallest workstation

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