Page 92 - 3D Artist 110 - 2017 UK
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project focus







                                The Red Turtle



                                How 3D and 2D were combined
                                for this Oscar-nominated
                                animation with Studio Ghibli


                                        hen we irst sit down with animator-turned-
           Website dudokdewit.co.uk
                                        director Michael Dudok de Wit, it’s in a rare
           Location France/Japan
                               Wmoment of calm in his schedule: he’s just come
           Project The Red Turtle
                                back home to London after a promotional trip to spain, and is
           Project description Produced
           in collaboration with Studio   bound for Bordeaux the very next morning.
           Ghibli, this dialogue-less   ten years ago, his life completely changed when he
           animated feature tells the life
           story of a castaway on a   received a phone call most animators could only ever dream
           deserted tropical island   of. It was from studio Ghibli in tokyo, and they wanted to help
           populated by turtles, crabs
           and birds.           support him in directing his very own feature ilm. the result
           Studio N/A           was this year’s critically acclaimed oscar nominee for best
           Director bio After being   animated feature – The Red Turtle.
           passionate about drawing since   “coming from creating shorts, I was just not used to doing
           childhood, Dudok de Wit
           studied animation in the UK   none of the animation myself, or being divided over so many
           before working as a freelancer   different tasks,” he begins. “At the same time, I remembered
           in the advertising industry for a
           decade. He began making his   how frustrated I was when there was a hierarchy and no room
           own animated ilms in his free   to explore while working as an animator in London. every
           time, and in 2000 won an
           Academy Award for short   animator is different with a unique approach and you have to
           Father and Daughter. The Red   accept that as a director instead of trying to control it.”
           Turtle is his irst feature ilm.
                                  using his extensive industry experience to his advantage,
           Contributors
           •  Michael Dudok de Wit,   Dudok de Wit decided to work with a small crew of less than
            director            50 artists, and ensured everyone was in the same building
           •  Jean-Pierre Bouchet, VFX and   and lived in the same small town throughout the nine years of
            compositing supervisor
                                production. they would all walk to work together in the
                                morning, then chat at the nearest café together at night.
                                  Introducing 3D into The Red Turtle pipeline – which featured
                                everything from 2D charcoal drawings to Wacom cintiq psD
                                iles imported into tVpaint for animation – was not a choice
                                that was made lightly. “I’m an illustrator at heart, and I love
                                                                            01
                                the personal imperfections that every animator will bring to
                                their work. With cG, I was worried we would lose that magic,
                                but I was very wrong,” Dudok de Wit reveals.
                                  “Animating characters like turtles slowly rotating
                                underwater and swimming away with hand-drawn
                                techniques would very quickly get quite wobbly,” adds VfX
                                and compositing supervisor, jean-pierre Bouchet. “It
                                becomes really ineficient unless you introduce some cG.”
                                  With 3D artist Dominique Gantois, Dudok de Wit, Bouchet
                                and the rest of the team began by modelling elements like the
                                turtle character in 3ds Max. the 3D animation was then done
                                by keyframing one drawing for every two frames to match the
                                2D animated work from tVpaint.
                                  Next, textures such as the turtle shell were created in
                                photoshop for a simple uV, which was then passed on to the   02
                                art department who further reined line and shadow work   04
                                using the inaltoon for 3ds Max plugin. everything was then
                                exported as a pNG image sequence for compositing in fusion.
                                  “We chose to use the fusion compositing stage to be able
                                to fully control every colour and material without having to go
                                back and forth into 3ds Max,” Bouchet continues. “We would
                                have up to 20 separate layers for elements such as the sky,
                                clouds and sea. We then had different layers for the
                                characters including shadow and line iles from 3ds Max,
                                and a colour psD texture. finally, we would add a slight
                                overall noise to the comp to avoid any of the elements
                                looking too digital.”
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