Page 21 - 3D World - October 2017
P. 21

Feature
                                                                                                               Journey’s end

                                                          All of the human    location, location, location
                                                          actors are replaced
                                                          with digital    When live-action shots just aren’t possible,
                                                          representations of   it falls into the hands of the cg artists to
                                                          the apes        create environments

                                                                          In addition to all of the live-action photography,
                                                                          CG augmentation was needed for building
                                                          A close-up shot of   environments. “The Hidden Fortress is one of our
                                                          the motion capture   big environments in the film,” remarks Weta Digital
                                                          performers travelling   Visual Effects Supervisor, Dan Lemmon. “A portion
                                                          through the harsh   of the exterior we shot in British Columbia but we
                                                          winter environment  ended up digitally adding the waterfall and all of the
                                                                          interior. The baskets, totems, sconces and torches
                                                                          were built off of designs or pieces that the prop
                                                                          master or set decorator had put together with the
                                                                          production designer.” A significant element that
                                                                          needed to be simulated was the waterfall. “A big part
                                                                          of making it feel believable had to do with building
                                                                          the terrain underneath the waterfall, such as the
                                                                          rocks, channels, and interruptions the water flows
                                                                          over. By making the surface underneath the waterfall
                                                                          bumpy enough in the right places, you can get
                                                                          behaviour that looks realistic.”
                                                                             That wasn’t the only challenge. “The prison camp
                                                                          was a big set out in the middle of an empty lot near
                                                                          the airport in Vancouver,” reveals Dan. “It would have
                                                                          been several hundred metres in each direction. But
                                                                          even that was only a fraction of the size the prison
                                                                          camp was supposed to be. We had several walls
                                                                          of big green screen surrounding that set. This was
                                                                          the first time I worked with inflatable green screen
                                                                          walls. They go up quick, stand up against winds, and
                                                                          are smooth. Ours were 50 feet high and 100 feet
                                                                          long, stacked side by side. Then on top of that we
                                                                          used cherry picker lifts to extend the green screen
                                                                          to be 100 feet tall. Even that wasn’t tall enough
                                                                          to cover the whole set.” The foreground plate
                                                                          featured the human actors and the motion capture
                                                                          performers playing the apes. “We sent an aerial unit
                                                                          to Witney Portal in California and then we built our
                                                                          environment based on a lot of that photography.”


          in those kinds of environments,”   technical challenge because of
          remarks Joe. “Caesar was at home,   the complexity of the fur system,”
          in an office building and outdoors   remarks Dan. “Each ape has
          for a little bit. On the second film   millions of individual hairs on their
          Matt Reeves [Let Me In] pushed   body and in some cases as much
          it. He took it out to the wet forest.   as five million to 10 million; that’s
          We had to deal with the water   a whole lot of processing you have
          interaction and more elements.   to do to make each of those hairs
          In this third film, Matt took it as   move around and dynamically
          far as he could. This is a harsh   adjust to the wind, motion of the
          environment. We were shooting   ape, pick up snow and release
          out in the snow and looking at   snow.” Snow can be powdery, wet,
          what that’s doing to the actors   heavy, sticky, and crusty. “Often
          and thinking how are we going to   times you’ll get mixes of different
          transfer that to the behaviour the   kinds of snow within the same
          apes need to have and how that   environment,” explains Dan. “You
          snow cumulates with the fur.”   might have a great setup that
            Over half of War for the      does a particular kind of snow but
          Planet of the Apes takes place in   having to match into the live-action
          snowy environments. “It’s a big   footage means that you need to

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