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with different behavior patterns; personalities that don't necessarily
                  mix well.
                  In the practice literature, this problem is tagged as creating the
                  Ambidextrous Organization able to both explore and exploit at the
                  same time. As the need to adapt becomes more intense, the profit
                  implications of organizing to both explore and exploit become more
                  profound.

                  Competence Erosion
                  As the rate of required adaptation accelerates, driven in part by
                  technological advances, the lifespan of an individual's and
                  organization's competence will likely be eroded. At the task level of a
                  system, this implies the need for continuous retraining and self-driven
                  technical education. This is what is behind the shift to lifetime
                  technical retraining and the dramatic growth in corporate and
                  individual e-learning.

                  Or Not!

                  At the system-leadership level of a system, curiously enough, re-
                  education can be expected to move more slowly with a focus on
                  understanding context and the adaptation of the system. At that level,
                  the content of the technology and the opportunities it creates may
                  change but the system-level solutions are typically built on predicting
                  how the context will be changed and understanding the financial
                  sourcing, power adjustments, and human behaviors that are required
                  to permit adaptation. The principles underlying these factors are quite
                  stable.


                        Adaptation is a Two-way Street: Co-Evolution

                  So far we have focused on the system embedded in a context having to
                  adapt to changes in the context. However, adaptation is a two-way
                  street. The embedded system is itself, an actor in the context. Its
                  actions change the context; example, Apple invents the iPod and the
                  music industry is forever changed forcing adaptation by others and
                  imposing a requirement on Apple into continuous functionality
                  improvement to counter competitive responses.  This reality of
                  interaction between the actor and context redefining the context and
                  forcing adaptation from other agents is permanent and self-
                  generative; it means that the context is never still. Each act by any

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