Page 5 - MAVR Newsletter Volume 2, Issue 1 (April 2018)
P. 5

2.​   ​VR App for Cool Teachers: Around the World with Google

               Expeditions
                       by Mehrasa Alizadeh

               Google Expeditions is a VR platform designed for education. Using Expeditions, you
               can take your students to virtual trips all over the world, to mountains, oceans, outer
               space, inside the human body, museums, and festivals only to name a few, without
               leaving your physical space. At the time of its release, there were about 500 expeditions
               available and so many are still being developed. The expeditions consist of 360° degree
               photos annotated with descriptions and marked with specific points of interest called
               “spaces”. What makes the expeditions even more engaging is that they are not just
               tours to majestic places like Mount Everest or Mars. The app can take you and your
               students to places you may not be able to get to due to lack of time, geographic

               distance, and safety issues. For instance, you can only use news articles and videos to
               explain to students what happened at a nuclear disaster site like Fukushima, but with
               Expeditions, you can take your students to the heart of the disaster to give them a new
               experience beyond merely reading texts or watching videos.

               In order to set up Google Expeditions, all you need is a tablet for the teacher,
               smartphones for the students, VR goggles such as Google Cardboard, and a router that
               allows the app to run over its wireless local network. You might now be thinking that
               your school or university does not have a stable Wi-Fi connection to download all those
               heavy assets simultaneously on all devices. No problem! The developers have already
               taken care of it by making the virtual tours downloadable on the teacher’s device. That
               device then operates as a local server for each of the connected student devices

               (Figure 1).

                                                                                   Figure 1. ​Teacher and
                                                                                   student devices
                                                                                   connected within a local

                                                                                   Google Expeditions
                                                                                   network. Screenshot
                                                                                   from ​VR in the
                                                                                   classroom: Early
                                                                                   lessons learned from
                                                                                   Google Expeditions
                                                                                   (32’:06”)




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