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conspiracy sunk it. Days of never seen splendor will overcome then. The Nation would
rise as one of the Spiritual Potencies of the Earth. The Wise Warriors and the
Hyperborean Wisdom, as in the times of the Atlantis, would appear at light of the
day, while in the rest of the World the spiritual men would hasten to reach here, and
the Universal Synarchy and the Chosen People would prepare to outbreak the Final
Battle. So, you must not forget to Strategy to be followed, the Function of the
Charismatical Leader. He will be recognized by everyone and He will recognize you! If
he claims for you in some moment: To him you must give the aid of the Hyperborean
Wisdom, to realize with success the mission to extreme to its highest point the
dramatic tension of the End of History!
However, if the charismatic Leader not coincides in the Kairos, and not come,
the Final Battle will be likewise inevitable since the moment in which the asleep men
find the Stone of Venus and reunite themselves again with their Extraterrestrial
Origin, and claim to the Gods for the Liberation of the Spirit. Then, the Loyal Gods to
the Spirit of Men, as they have decided since the days of the submersion of the
Atlantis, will come to the rescue of the Hyperborean Men for the last time. And that
descent, that Final Battleguided by Navutan, the Lord of the War, and supervised by
Ama, the Virgin of Agartha, will signalize the End of the White Fraternity and their
Infernal Solar Abode, the Kâlachakra key of Chang Shambhala.
In sum, you mission will consist to move the Wise Sword to the Secret Cavern,
in the Valley over the Soto. The Age presents as the least favorable for the execution
of such operation, and for this reason you must develop separated tactics: one of you
will carry the Wise Sword, while the other will be the decoy to distract the attention
of the Enemy. Who realizes the first, shall employ with maestry the Technique of the
Strategic Opposition to travel with its valuable charge. It means, that the first one will
dispose of a bag with a enough assortment of lapis oppositionis, that’s to say, of stones
archetypally indetermianted, of stone possessors a boundless dimension, infinite,
obtained by the impression of the Sing of the Origin that you will project on it. The
Inititate who do so, will travel over an strategic path, unpredictable for the Enemy,
even when he knows that Stone of Venus is moving through the Worlds of the
Illusion. He will go always isolated by the Infinite Vrunic Archemona, and he will put,
after each stretch of strategic distance of the Labyrinth, a lapis oppositionis in the path:
He will leave behind, thereby an insurmountable obstacle for the Enemy, a
Stumbling and Deviation Stone, a proof of the Actual Infinite of the Eternal Spirit.
The Uncreated Principle of the obstacle, of the lapis oppositionis, will cause the
absolute bewilderment of the Enemy: in front of it there is no possible reference, all
the Worlds are confused, the Illusion become One. And while the Enemy recuperates,
trying to localize the trace, the Hyperborean Initaite will advance in opposition to the
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