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P. 460
440 Chapter 9
Chapter Contents
Introduction 441
9.2 GRID AND CLOUD
9.1 BASICS OF COMPUTER COMPUTING 458
DESIGN 442 9.2.1 Introduction 458
9.1.1 Design, Analyze, Build 442 9.2.2 Parallel FDTD Technique 458
9.1.2 Basic Numerical Methods in 9.2.3 Parallel Processing 459
Computational 9.2.4 GPU and Cache
Electrodynamics (CEM) 447 Acceleration 460
9.1.3 Perfectly Matched Layer
(PML) 456 REFERENCES 462
9.1.4 Far-Field Calculation 457