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440                                                                Chapter 9

                                         Chapter Contents


           Introduction                   441
                                                     9.2    GRID AND CLOUD
           9.1    BASICS OF COMPUTER                        COMPUTING                458
                  DESIGN                    442      9.2.1   Introduction            458
           9.1.1   Design, Analyze, Build       442   9.2.2   Parallel FDTD Technique      458
           9.1.2   Basic Numerical Methods in        9.2.3   Parallel Processing       459
                  Computational                      9.2.4   GPU and Cache
                  Electrodynamics (CEM)      447            Acceleration             460
           9.1.3   Perfectly Matched Layer
                  (PML)                     456      REFERENCES                      462
           9.1.4   Far-Field Calculation             457
   455   456   457   458   459   460   461   462   463   464   465