Page 11 - FULL UCHITORI EBOOK
P. 11

Advanced Training Curriculum


         3  Degree Black Belt: Experience Points Required: 300
          rd
         ATTRIBUTE BONUS: +2 to Stealth Points; +300 Ki Energy Points

         ACQUIRED MYSTIC ART: High Jump– The ability to jump exceeding the norm of lift.
          Ki Energy  Range                                     Description/Effects
             10          0     +2 to Action Rolls to Jump

             20          0     +1D4 to Action Rolls to Jump
             30          0     +1D6 to Action Rolls to Jump





         4  Degree Black Belt: Experience Points Required: 400
           th
         ATTRIBUTE BONUS: +1 Stamina Points, +1 to Physical Beauty Points; +400 Ki Energy Points

         ACQUIRED MYSTIC ART: Double Jump– The ability to utilize a second jump while in mid air.
          Ki Energy  Range                                      Description/Effects
              10         0     +1D4 to the height of the 2nd Jump

              20         0     +1D4 to the Height of the 2nd Jump, 1D4 Odds & Evens roll to change direction
              30         0     +1D6 to the Height of the 2nd Jump, 1D4 Odds & Evens roll to change direction






         5  Degree Black Belt: Experience Points Required: 500
          th
         ATTRIBUTE BONUS: +2 to Strength Points; +500 Ki Energy Points
         ACQUIRED MYSTIC ART: Hidden– The ability to hide against solid objects of one (1) color blending into
         them seamlessly.
          Ki Energy  Range                                      Description/Effects
             10          0     STE +3 lasting 2 melee rounds
             20          0     STE+4 lasting 3 melee rounds
             30          0     STE+4 lasting 1D4+2 melee rounds






         6  Degree Black Belt: Experience Points Required: 600
          th
          ATTRIBUTE BONUS: +2 to Awareness Points; +600 Ki Energy Points

         ACQUIRED MYSTIC ART: Launch– The ability to jump higher than before and double jump with the
         same gained ability.
          Ki Energy  Range                                     Description/Effects
             10          0     +4 to Action Rolls to Jump
             20          0     +1D6+2 to Action Rolls to Jump
             30          0     +1D8 to Action Rolls to Jump


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