Page 21 - FULL UCHITORI EBOOK
P. 21

GM NOTE: Rewards                                       GM NOTE: Navigate the PC(s) passed the bridge

            -Experience Points= TBD                             doing Awareness Tests when the characters come to
                                                                a broken bridge board as they cross.
            -Points of Renown= TBD
            -Ki Energy= TBD                                        When the PC(s) reach the other side, they are met
            -Hansatsu= 50                                       by a booming, authoritative voice that echoes through
                                                                out the area.
            -Affiliation Points= 5
                                                                GM NOTE: Characters who attempt to search for
            -Uchitori Affiliation Scroll
                                                                the voice must indicate that they are looking up.  If
         Quest 4 : “Your Role, As An Adult” (Age= +18)          they do not look in this direction, they may perform
                                                                an Awareness Test , however will discover nothing.
         Requirements: 15 Affiliation Point; + 18 years old
                                                                              MENTA KESHINATO
         NPC Characters of Contact
                                                                 Present your scrolls… So… Shou Bishu has found
         -Menta Keshinato                                               favor with you?  Tell me your deeds.

         -Various NPC Characters                                 And you feel that those things should grant you ac-
                                                                                 cess to our school?
         Properties
                                                                 Very well.  Those of you who are older than 21 one,
         -Uchitori District                                       move to the right.  Those of you who are under 21

         Environment                                                       years of age, move to the left.
                                                                   From out of the sky, Menta Keshinato drops to
         -Shikoku Prefecture; Matsuyama
                                                                the ground landing on his feet.  Menta gives an evil
         Summary                                                eyed inspection to all of the attendees

            The PCs have piqued the interest of Menta                         MENTA KESHINATO
         Keshinato of the Uchitori Ninja Clan, however, be-     Those of you who have moved to the right may hand
         cause of their age, he is skeptical of their motives to   me your scrolls.  Welcome to the clan of the Uchitori
         become Uchitori Ninja.  He has invited the older re-     Ninja.  It will be a pleasure to train you.  Those of
         cruits to meet with him to offer them an opportunity   you who are standing to the left, I have one final mis-
                                                                 sion for.  Because the Uchitori only employs mem-
         to prove once and for all that they will be dedicated   bers 18 years or younger, we have a hard time find-
         to following the Uchitori-Do.                          ing placement for the older students.  Therefore, your
                                                                 final goal is to prove you belong with us.  I ask that
         PART 1     “How Much Do You want It?”                    you bring 5 students to our door.  Go out and con-
                                                                 vince other younger students to join our ranks and I
         Location: Takashiro Province                           will personally grant your permission to train with us.

         GM NOTE: Guide the PC(s) through the dense for-          I have planted a seed with several members of our
         est of the Uchitori District until they arrive at the   society you must be the factor that convinces them to
                                                                 join us.  Here is that list.  Their locations have been
         Uchitori Compound.                                      noted.  When you find five students, meet me at the
                                                                 Westside Inn.  Then, we will accept you as our own.
            Standing at the front gate of the Uchitori Com-
         pound, the PC(s) ascend the stairs.  When they reach      Menta hands each PC A scroll of names for the
         the top of the stairs, they see several familiar looking   possibility of recruiting.
         buildings surrounded within a wall.  Ahead of them is   PART 2     “The Recruiters”
         an opening in the wall.
                                                                Location: Uchitori District
            The PC(s) advance to the opening in the wall
         where they are met by a very unstable looking sus-     GM NOTE: The PC(s) are to venture into the dis-
                                                                trict and convince five people to join the Uchitori.
         pension bridge that leads to a large three level struc-  The PC(s) list offers the Names/Genders and loca-
         ture with no windows.  It is extremely quiet with out   tions of the target.  The other information is solely
         the slightest breeze.
                                                                for the GM to play the character.  Using the rules of

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