Page 100 - FULL PLAYER EBOOK
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-11 Self-centered: This character will generally not -16 Glory Hound: This character will try to do glori-
help anyone in situations of danger unless they are to ous things. Effect: Player should play accordingly.
be rewarded. Effect: Player should play accordingly Successful plans warrant +3 bonus experience points.
for +2 to earned experience points.
-17 Natural Leader: This character has the ability to
-12 Luck: Character is generally lucky. sway crowds. Effect: Once per day player may roll
Effect: +2 to Critical Hits and Fatal Strikes. 1D6 Odds & Evens to convince others to follow his
ideas.
-13 Thrifty: This character does not like to spend
Hansatsu. Effect: Player may not spend more than -18 Jack of All Trades: This character is fairly good
40% of their total amount. Proper play will earn +2 at manipulating devises of all types. Effect: +1 to
to experience points gained. experience points gained when using a weapon.
-14 Self-Doubt: Character doubts his or her self thus -19 Short Temper: This character has a short tem-
making tasks difficult. Effect: -1 to rolls while using per, and will not think twice about confronting some-
projectile weapons. thing or someone. Effect: +1 to rolls for Power
C
h Strike.
a -15 Arrogance: This character is arrogant, and has a
p hard time taking advise from others. Effect: Player -20 None: Character demonstrates no quirk. Effect:
t
e should play accordingly. None.
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