Page 156 - FULL PLAYER EBOOK
P. 156
Chart 5-25: CRITICAL HITS DAMAGE CHART
Die Cast 1-2 3-4 5-6 7-8 9-10 11-12 13-14 15-16 17-18 19-20
Attack to Attack to Attack to Force of Attack Attack Attack Attack Attack Successful
target’s arm target’s leg target’s Attack hits tar- blurs changes leaves leaves Critical
Physical
head knocks get’s face target’s target’s wound large Strike
Action down vision will to wound
target fight
Damage +4 +4 +1D4+2 +1D4+4 +1D4 +1D4 +1D6 +1D6 +1D6+2 2x Damage
Target is Target is Target is Target is Target is Target is Target Target is Target is Target is
Stunned. Stunned. Stunned. Knocked tempo- temporarily flees. Bleeding. Bleeding unconscious
Down. rarily Blinded. severely. for 1D6+2
-2 to all
Status Blinded Defensive melee
Effect Rolls rounds.
Fatal Strike
Option
available
Until Until 1D6 1D4 Until Until Until
Duration end of end of melee melee 1 melee 1D4 melee end of end of end of
encounter encounter rounds rounds round rounds encounter encounter encounter
C
h
a
p
t
e
r Chart 5-26: CRITICAL HITS FAIL CHART
Die Cast 1-2 3-4 5-6
Attacking Character Character
Physical Character miss-steps fumbles
Action
stumbles causing a sound weapon
Character loses Character loses 1D4 to see if
opportunity for Critical Strike Character drops
Critical Strike opportunity. weapon.
Status Effect
as well as Opponent
Control Roll receives +1 to
Control Roll
Shige Oatoa
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