Page 153 - FULL PLAYER EBOOK
P. 153
Chart 5-23: COUNTERATTACKS NON-PROJECTILE WEAPON TECHNIQUES
Ki Exp. Points
Energy to Purchase
TECHNIQUES DESCRIPTION EFFECTS
to Use Technique
Dodging an attack Blade Weapons= 1D6 Odds & Evens roll for
then responding with Status Effect: Bleeding -1D6 HEA per melee
a strike. round
Side Step Blunt Weapons= 1D6 Odds & Evens roll
Status Effect: Bleeding -1D6 HEA per me- 5 22
(Recharge) lee round
Prerequisite: MOV 5 or higher and Quick
Step
The strength of an Upon successful defense, Odds & Evens roll
Absorb opponent’s strike is for 1/2 attack damage to be used as Ki Ener-
used to fuel a counter gy to fuel a counter strike 7 51
(Recharge) attack. Prerequisite: Clash III
As an opponent Blade Weapons= 1D6 Odds & Evens roll for
strikes, their weapon Status Effect: Bleeding -1D8 HEA per melee
is parried and a strike round
Side Step Strike is made. Blunt Weapons= 1D6 Odds & Evens roll
Status Effect: Bleeding -1D8 HEA per me- 3 42
lee round
(Recharge)
Prerequisite: MOV 3 or higher, Parry and
Draw Strike
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