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P. 151
Chart 5-21: DEFENSIVE NON-PROJECTILE WEAPON TECHNIQUES
Ki Exp. Points
TECHNIQUES DESCRIPTION EFFECTS Energy to Purchase
To Use Technique
Parry A block combined with Attacker loses one STA after successful
a sidestep to the left or block 4 42
right. Prerequisite: Vertical or Horizontal Strike
(Recharge)
The stoppage of a Winning the Action vs. Reaction roll using
Clash I strike by pressing this technique results in a roll of 1D6 five
against an oncoming times vs. attacker, majority victory returns 3 42
weapon. to Control Roll
Prerequisite: Vertical or Horizontal Strike
(Recharge)
The stoppage of a Winning the Action vs. Reaction Roll us-
Clash II strike by pressing ing this technique results in a roll of 1D6
against an oncoming three times v. attacker, majority victory 4 25
weapon and a chance results in Odds & Evens Roll to disarm
to disarm. Prerequisite: Vertical or Horizontal Strike
(Recharge)
The stoppage of a Winning the Action vs. Reaction Roll us-
Clash III strike by pressing ing this technique results in a roll of 1D6
against an oncoming three times vs. attacker, majority victory
weapon with a chance returns to control roll with +2 Control Roll 5 25
to reverse control of Prerequisite: Vertical or Horizontal Strike
combat.
(Recharge)
Disarm I The ability to knock a Winning the Action vs. Reaction roll re-
weapon out of an at- sults in Odds & Evens roll to disarm 3 20
tackers grasp. Prerequisite: Parry
(Recharge)
Disarm II The ability to knock a Winning the Action vs. Reaction roll re-
weapon out of an at- sults in Odds & Evens roll to disarm 4 24 C
tackers grasp. Prerequisite: Any Proper Grip a
h
(Recharge) p
Dishonorable The act of spitting in Winning the Action vs. Reaction roll re- t
Things I an attacker’s face to sults in Odds & Evens roll for Status Ef- e
temporarily blind fect: Blinded lasting 2 melee rounds 5 15 r
them. Prerequisite: Any Proper Grip
(Recharge)
Dishonorable The act of faking an Winning the Action vs. Reaction roll re-
Things II injury to confuse and/ sults in Odds & Evens roll to stop attacker
or lessen an attacker’s actions 5 26
advancements. Prerequisite: Any Proper Grip
(Recharge)
Dishonorable The act of throwing a Winning the Action vs. Reaction roll re-
Things III sub-weapon at a target. sults in being able to select one sub-
weapon to throw at target 5 15
Prerequisite: Any Proper Grip
(Recharge)
Dishonorable The act of throwing Winning the Action vs. Reaction roll re-
Things IV loose gravel into an sults in Odds & Evens roll to disarm 5 15
attacker’s face. Prerequisite: Any Proper Grip
(Recharge)
Dishonorable A quick empty handed Winning the Action vs. Reaction roll re-
Things V strike to an attacker’s sults in Odds & Evens roll to disarm
groin. Prerequisite: Any Proper Grip 5 15
(Recharge)
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