Page 150 - FULL PLAYER EBOOK
P. 150
Chart 5-19: BASIC NON-PROJECTILE WEAPON TECHNIQUES
Ki Exp. Points
TECHNIQUES DESCRIPTION EFFECTS Energy to Purchase
To Use Technique
A slashing motion Blade Weapons= 1D6 Odds & Evens roll
from left to right or for Status Effect: Bleeding -1D8 HEA per
Horizontal Strike right to left along a melee round
horizontal axis. Blunt Weapons= 1D6 Odds & Evens roll 5 25
Status Effect: Bleeding -1D6 HEA per
melee round
(Recharge) Prerequisite: All Attack Heights
A slashing motion Blade Weapons= 1D6 Odds & Evens roll
from top to bottom or for Status Effect: Bleeding -1D8 HEA per
Vertical Strike bottom to top along a melee round
vertical axis. Blunt Weapons= 1D6 Odds & Evens roll 5 25
Status Effect: Bleeding -1D6 HEA per
melee round
(Recharge) Prerequisite: All Attack Heights
A slashing strike Blade Weapons= 1D6 Odds & Evens roll
from the top left or for Status Effect: Bleeding -1D8 HEA per
Diagonal Strike right, downward to melee round
the opposite side or Blunt Weapons= 1D6 Odds & Evens roll 5 25
from the bottom left Status Effect: Bleeding -1D6 HEA per
or right upward to the melee round
(Recharge) opposite side. Prerequisite: All Attack Heights
A forward jab to an Blade Weapons= 1D6 Odds & Evens roll
area of a target. for Status Effect: Bleeding -1D8 HEA per
Thrust melee round; +3 Critical Strike roll
C
h Blunt Weapons= 1D6 Odds & Evens roll 5 25
a Status Effect: Bleeding -1D6 HEA per
p
t melee round
e Prerequisite: All Attack Heights
r (Recharge)
Chart 5-20: FEINT NON-PROJECTILE WEAPON TECHNIQUES
Ki Exp. Points
TECHNIQUES DESCRIPTION EFFECTS Energy to Purchase
To Use Technique
Draining Strike A deliberate quick strike to a -3 DEF to target;
x10 STA weapon to deplete low DEF. Prerequisite: Draw Strike 2 100
(Recharge)
Stumble Knock opponent off balance as Return to Control roll with +1
x10 STA they strike. Control Roll
(Recharge) Prerequisite: MOV 3 and Firm 2 110
Grip I
Feint Fake head strike. -2 Control Roll to target
Prerequisite: Draw Strike
1 50
(Recharge)
134