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Chart 3-7: Unjust Law Enforcement Fine             Creating A Map
               1- 20 Hansatsu   2- 30 Hansatsu                    Now that a playable area has been created, the next
                                                                step is to create a map of the playable area.  Using
               3- 50 Hansatsu   4- 65 Hansatsu
                                                                the information from the Business  Sustainability
               5- 80 Hansatsu   6- 100 Hansatsu                 chart, a GM can easily create a map that will aid in
         Moderate-High Regulation- has pretty good law          story telling, placement of items and other important
         enforcement balance.  This type of culture has a safe   facts about a Ninja vs. Samurai RPG game location.
         limit of Law Enforcement personnel.  This area pos-      Starting with the Population of an Area, the first
         sesses a crime response time of 1D8.  It will take up   step is to determine how many homes are in this area.
         to eight melee rounds for the Law Enforcement per-     This information is gathered from the generation of
         sonnel to arrive. This type of law enforcement does    Population of an Area.  For this example, a Village
         not breed an unjust opportunity. A ratio of 1:100, law   with a moderate density will be used.  The population
         enforcement personnel to citizens can be used in this   is set at 175 citizens.

   C     type of society.
   h                                                              To place the appropriate amount of homes, start
   a     Moderate Regulation- has medium level of law en-
   p                                                            with the Farm House.  In order to maintain a Farm
   t     forcement.  This type of culture has a safe limit of   House, it takes 5 citizens.  Therefore, the GM should
   e
   r     Law Enforcement personnel, but could stand to use      divide the total number of citizens by 5 to find out
         more, especially in a highly populated area.  This ar-  how many Farm Houses are in the area, which, in this
         ea possesses a crime response time of 1D8.  It will    example, equals 35.  Next, determine how many City
         take up to eight melee rounds for the Law Enforce-     Houses are in the area in the same manner.  Needing
         ment personnel to arrive. This type of law enforce-    10 citizens per City House, divide the total number of
         ment does not breed an unjust opportunity.  An area    citizens, 175, by the 10 needed to have this home in
         with a Moderate-Low regulation has a very low          the area.  This total is 17.5.  Since having half a
         chance of criminal activity (1:250).                   house is not appropriate, the GM should round down.

         Low Regulation- has a very high chance of criminal     Finally, the amount of Luxury Houses should  be de-
         activity combined with a very low response time.       termined in the same manner.  Divided the total num-
         Ratio of 1:500, law enforcement to personnel, can be   ber of citizens of the village by 20, which comes to
         used in this area.  This area possess a response time   8.75.  Again, the GM should round down and the ar-
         of 1D20x2.  It could take a maximum of 40 melee        ea will have 8 Luxury Houses.  In total, the area will
         rounds before law enforcement shows up to an inci-     have, 35 Farm Houses, 17 City Houses and 8 Luxury
         dent.  Because of this low level of regulation this    Houses.
         type of culture's law enforcement personnel can be       Next, the GM will use this same method gained
         bribed due to them being over worked.                  from Chart 3-2: Business Sustainability.  Dividing
           PCs and NPCs of the opposite sex receive a +1 to     the number of citizens in an area, by the sustainabil-
         Physical Beauty Points when attempting to bribe law    ity number determines how many of each business an
         enforcement.  To determine if the area is unjust the   area will have.  For example, it takes 75 citizens to
         GM can roll a 1D4 Odds & Evens check.  If the area     have a cook in an area.  The area in this example will
         is unjust the GM can utilize the Unjust Law Enforce-   have 2 Cooks.
         ment Bribe Scale below.                                  The Temple and Mineral Mine facilities require a

             Chart 3-8: Unjust Law Enforcement Bribe            bit more attention to develop the area  properly and to
                                                                add detail to the story.  After determining how many
               1- 20 Hansatsu   2- 30 Hansatsu
                                                                Temples are in an area roll 1D20 on the following
               3- 50 Hansatsu   4- 65 Hansatsu                  chart to discover which Kami the temple is dedicated.
                                                                The Material Mine requires a dis roll of 1D12.  This
               5- 80 Hansatsu   6- 100 Hansatsu
                                                                will determine what material the mine is extracting.

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