Page 11 - FULL SANZO EBOOK
P. 11

Advanced Training Curriculum  These techniques are acquired upon attaining the required Experience
         Points in each belt level discipline.


         3  Degree Black Belt: Experience Points Required: 300
          rd
         ATTRIBUTE BONUS: +1 to Stamina Points, +1 to Physical Beauty; +300 Ki Energy Points
         ACQUIRED MYSTIC ART: Violent Winds– The ability to attack a target with a strong gust of wind.
         Ki Energy                Range                                     Description/Effects
             10       Target Maximum= 1/2 User TR  STR+1D6

             20       Target Maximum= 3/4 User TR  STR+4, 1D4 Odds & Evens roll for Status Effect: Blinded
             30       Target Maximum= User TR          STR+4, 1D4 Odds & Evens roll for Status Effect: Blinded




         4  Degree Black Belt: Experience Points Required: 400
          th
         ATTRIBUTE BONUS: +2 to Defense Points; +400 Ki Energy Points
         ACQUIRED MYSTIC ART: Small Object- The ability to move one target per STA classified as “Small”

          Ki Energy                Range                                    Description/Effects
             10         Target Maximum= 1/2 User TR  Object STR= Object’s weight; HEA= Object’s AR
             20        Target Maximum= 3/4 User TR      Object STR= Object’s weight; HEA= Object’s AR

             30        Target Maximum= User TR          Object STR= Object’s weight; HEA= Object’s AR




         5  Degree Black Belt: Experience Points Required: 500
          th
         ATTRIBUTE BONUS: +2 to Movement Points; +500 Ki Energy Points

         ACQUIRED MYSTIC ART: Blow A way– Blow one enemy away from the encounter
         Ki Energy                Range                                     Description/Effects
             10       Target Maximum= 1/2 User TR  STR +1D8, Target is blown Maximum Throwing Range x2

             20       Target Maximum= 3/4 User TR  STR +1D8, Target is blown Maximum Throwing Range x3
             30       Target Maximum= User TR          STR +1D12, Target is blown Maximum Throwing Range x4




         6  Degree Black Belt: Experience Points Required: 600
          th
         ATTRIBUTE BONUS: +2 to Carry Points; +600 Ki Energy Points

         ACQUIRED MYSTIC ART: Wind Tunnel– Strong wind attack that forces target away
          Ki Energy               Range                                     Description/Effects
              10      Target Maximum= 1/2 User TR  STR+10, 1D4 Odds & Evens roll for Status Effect: Blinded

              20      Target Maximum= 3/4 User TR  STR+5, 1D4 Odds & Evens roll for target to be blown away
                                                       Maximum Throwing Range

              30      Target Maximum= User TR          STR+10, 1D4 Odds & Evens roll for target to be blown away
                                                       Maximum Throwing Range x2


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