Page 15 - FULL SANZO EBOOK
P. 15

quest 2: “The Blacksmith”

         Requirements: 5 Affiliation Points
         NPC Characters of Contact

            -Beggar
            -Townsmen
                                                                                    Bo Kiyojima and Master Kensai Takata
            -Kiyo Manata
                                                                                     BEGGAR
            -Blacksmith
                                                                           What’s that you got in the bag?
         Properties
                                                                                     BEGGAR
            -Takashiro Compound                                    That’s a mighty fine purse you’re carrying.  Heh!

         Environment                                               Heh!  Looks full.  I’d hate for you to walk to the
                                                                  wrong area.  A lot of thieves around here, ya know.
            -Takashiro District
                                                                                     BEGGAR
         Summary                                                 Why don’t you just let me guide you to where you’re
            The PC(s) head toward the Blacksmith in the           going?  For a small fee, of course.  I promise it will
         northeast in order to have Kiyo Manata’s sword re-               make your journey less confusing.
         fined.  They carry the large blue bag containing Kiyo   GM NOTE: The PC(s) do not have to allow this per-
         Manata’s sword.  Along the way they encounter an       son to come with them.  However, allowing this per-
         unlikely companion, some trouble and need to make      son to come with them will add +5 Experience Points
         decisions quickly.                                     to their earnings at the end of the quest.  Should the
                                                                PC(s) chose to not allow the Beggar to tag along, he
         PART 1    “The Stinking Tag Along”                     will say the following line:

         Location: Takashiro District                               The Beggar stops in his tracks allowing the PC(s)
            The PC(s) have left the compound and are headed     to walk ahead of him for another fifteen feet.  A
         to the Blacksmith.   They walk through the neighbor-   knowledge filled expert grin emerges across his face.
         hood they took to get to the compound and are travel-                       BEGGAR
         ing the dirt road.  At the end of the dirt road they    Well fine!  But if I were you, I’d avoid the path that
         make a left on to the main road and travel north.  As   leads to the Blacksmith.  There are other ways to get
         they walk, they pass an inn.  From the shadows  a        there.  Heh heh!  What?  You think you’re the first
         voice calls to them as they walk.                       people I’ve seen to try to carry that bag?  Good luck!
                                                                GM NOTE: The Beggar is a part of the Takashiro
                              BEGGAR
                                                                trial, and is a member of the Takashiro Samurai
             Hello all, where are you going in such a rush?
                                                                Clan.
            From around the corner of the inn a an old beggar
         hobbles up to the group.  He carries a jolly smile,        The Group continues to venture toward the
         breath smelling like old garbage and alcohol, and his   Blacksmith.  They walk northeast along the main
         clothes carry the stench of  a morning awakening in a   road crossing a bridge and enter the northeast section
         pigpen.                                                of the Takashiro District.  They follow the main road
                                                                further until they reach a dirt road that leads to anoth-
         GM NOTE: The Beggar will ask his question, and         er Takashiro neighborhood.  Passing by the city
         the following question.  Not answering the beggar      houses they reach an intersection in a well estab-
         will anger him, and he will begin vandalizing and      lished neighborhood of Luxury Homes.
         causing a scene.  He will pretend to be with the PC(s)
         party by calling out to them asking if he should       GM NOTE: Play the following parts of this Quest,
         smash a few items as a bet in an effort to alert the   2A or 2B, as according to whether or not the Beggar
         authorities who will arrive in six melee rounds.       has joined the group.

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