Page 69 - FULL SANZO EBOOK
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NAME: General Yoshioka                                 NAME: Yoshioka Soldier
          ATTRIBUTES:            Belt Level: 4th Degree Black
                                                                 ATTRIBUTES:                       Belt Level: Purple
          HEA  CAR  PhB  MOV  AWA  DEF  STR  STA  STE
                                                                 HEA  CAR  PhB  MOV  AWA  DEF  STR  STA  STE
           139   10    4     5     7     7    6     6    4
                                                                  128    5    4     3     4     5     6    5    4
         TECHNIQUES:              KI ENERGY: 1,390              TECHNIQUES:              KI ENERGY: 690

         -Attack Heights: Low       -Non-Proj Tech: Adv.        -Attack Heights: Low      -Projectile: Sure Shot I
         -Attack Heights: Medium    Strike to Neck              -Attack Heights: Medium  -Projectile Overdraw II
                                    -Grapple Tech: Mount
         -Attack Heights: High      Grnd Pos.: Top              -Attack Heights: High     -Non-Proj Tech: Basic
         -Special Tech: Jump        -Grapple Tech: Guard        -Special Tech: Jump       Vertical Strike
         -Non-Proj Tech: Proper     Pos: bottom Full            -Non-Proj Tech: Proper    -Non-Proj Tech: Basic
                                                                                          Thrust
          Grip I                    -Non-Proj Tech: Adv.         Grip I
         -Non-Proj Tech: Proper     Thrust to Neck              -Non-Proj Tech: Proper    -Non-Proj Tech: Def.
                                                                                          Parry
          Grip III                  -Non-Proj Tech: Adv.         Grip III                 -Non-Proj Tech: Def.
         -Striking Tech: Jab        Firm Grip I                 -Striking Tech: Jab       Clash I
         -Striking Tech: Straight   -Grapple Tech: Leg Joint    -Striking Tech: Straight   -Projectile: Sure Shot II
                                    Lock: Knee Bar
          Punch                     -Grapple Tech: Arm Joint     Punch                    -Projectile: Overdraw III
         -Projectile: Body Pos.     Lock: Arm Bar               -Non-Proj Tech: Basic     -Non-Proj Tech: Def. Dis-

         -Projectile: Overdraw I    Striking Tech: Mountain     Diagonal Strike           arm I
         -Standing Grapple Tech: Side   Punch                   -Non-Proj Tech: Basic:    -Non-Proj Tech: Adv.
                                                                Horizontal Strike
                                                                                          Strike to Neck
         -Standing Grapple Tech: Back   -Striking Tech: Vertical   -Grapple Tech: Standing   -Striking: Ridge Hand
                                    Punch
         -Non-Proj Tech: Basic      -Striking Tech: Spear       Side
          Vertical Strike           Hand                        -Grapple Tech: Standing   -Striking Rising Punch
         -Non-Proj Tech: Basic      -Striking Tech: Back Jab    Back
          Horizontal Strike         Elbow
         -Projectile: Sure Shot I   -Grappling Tech: Choke       Main Weapon: Basic Ninjato
         -Projectile: Overdraw II   Rear Naked
         -Projectile: Sure Shot II   -Grappling Tech: Arm         Wgt    AtP  Rng  LiE  Mas  Vel  CoA
                                    Joint Lock: Shoulder Lock
         -Projectile: Overdraw III
         -Non-Proj Tech: Def.       -Non-Proj Tech: Feint:          1     20    1    15    1    2     1
                                    Draining Strike
         Parry                      -Non-Proj Tech: Counter:
         -Non-Proj Tech: Def.       Side Step  Strike           Status Effect: 1D4 Odds & Evens roll for bleeding
         Clash I                    -Grapple Tech: Arm Joint
         -Projectile: Sure Shot III   Lock: Dislocate            Sub-Weapon 1: Shuriken                     Qty.: 3
         -Project: Long Shot I      -Grapple Tech: Choke           Wgt   AtP  Rng  LiE  Mas  Vel  CoA
         -Non-Proj Tech: Def.       Triangle
         Disarm I
         MYSTIC ARTS:                                               .2     5   TR     5    1    2     1

         -Violent Winds       -Small Object                     Status Effect: 1D4 Odds & Evens roll for bleeding

         Main Weapon: Chyuufuu No Nunchaku                      Sub-Weapon 2: Basic Jutte
           Wgt    AtP  Rng  LiE  Mas  Vel  CoA                    Wgt   AtP  Rng  LiE  Mas  Vel  CoA

             1     20    1    15    1    2     1
         Status Effect: Opponent cannot roll after successful Power   .2   8   0    20    1    2     2
         Strike using the weapon.  Roll Odds & Evens to paralyze target
         for 3 melee rounds.                                    Status Effect: N/A


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