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Chapter 4 Ideation
Ideation Process & Techniques
3. Developing Ideas
Coming from the ideation session, the next step in the process was to take the ideas with potential and further develop them into more concrete
concepts that can answer the design issues at hand. This stage birthed three (3) proposed solutions. All solutions intended to create pockets of
purpose in the neighbourhood.
Pockets of Purpose
In all Spaces
In the Neighbourhood
DEVELOP In the App A R T
• Physical pockets of purpose in the • A hybrid of the first and second
neighbourhood without the use of technology to proposed solutions.
make it accessible to a wider set of older adults
• A model that incorporates
technology in all pockets of
• Has the following interaction touchpoints: a.) • A neighbourhood-based app that offers purpose in the neighbourhood
PenPal Me b) Buddy Bench (Indoor & Outdoor) c) meaningful interaction with neighbours whereby all touchpoints and
Wall of Advice d) Hop N’ Go e) Your Story on through services such as Learn, Share/teach, members have QR scan codes to
Street Art f) Slow Down Weekend Street Hubs. Grandparent and Buddy-up. earn points.
• Weekly prompts to encourage
• Borrowed from a behavior change model where increase frequency of pockets of • Its advantage is the convenience
interaction cues are designed to be accessible to purpose of knowing real time if
users so that they can engage in an easy and • Community feature to cater to the spontaneous altruism is needed
enjoyable interaction touchpoints that reward need for older adults’ spontaneous e.g. if someone is sitting at the
them for using it. altruism buddy bench, members near the
• Voice commands for greater area will be informed.
• Delivers on raising awareness of strengths of accessibility
older adults in public spaces • Buddy-up feature designed for
introverts who want authentic
connections

