Page 9 - Process_Book_Cheryl_Brewster
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1. Understand




                 User Research and Empathy                                                                                   Prototype

                 During this phase, the researcher engaged with parents to understand                                        The solution was further explored and the user journey built upon to

                 their needs, behaviours, attitudes and frustrations to establish                                            understand how user might interact with the solution, move between

                 empathy, this allowed the researcher to design a solution to a real                                         different tasks or actions and highlight any potential blockers and

                 problem being faced by the users..                                                                          issues.




                 Defining the problem                                                                                        Validate

                 With insight from the users, a problem statement was defined. This                                          The prototype was tested with users to verify usability, accessibility and

                 established a clear idea of the exact problem to be solved. This guided                                     consistency. User feedback was collected and implemented to ensure

                 the design process and solution.                                                                            users would get real value from the solution.




                 2. Explore                                                                                                  3. Implement




                 Ideate                                                                                                      Design

                 Ideation encouraged creative problem solving to uncover new angles                                          The design phase focused on the look, feel, and interactivity of the

                 and innovative ideas. There were a variety of ideation approaches                                           final design solution. All the individual designs and different elements

                 used including brainstorming, workshops, mind mapping, and                                                  were specified, including branding, assets, icons, imagery, colours,

                 sketching.                                                                                                  typography and any animations/interactions.




                 Concept                                                                                                     Review

                 This phase visualised the solution by testing the scope and expanding                                       Designs were shared with all stakeholders; feedback was collected,

                 it further. Building from the user research and ideation sessions, the                                      and the designs refined as needed.

                 aim was to keep the concept user focused and clarify decisions such

                 as navigation, functions and features.







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