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DAFTAR ISI
Halaman
KATA PENGANTAR .................................................................. iii
DAFTAR ISI ................................................................................ v
PENDALAMAN MATERI
1. Inovasi Pembelajaran ............................................................ 2
2. Keaksaraan Awal AUD .......................................................... 3
3. Permainan Berbahan Loose Part .......................................... 4
4. GemBel Aksara ..................................................................... 5
7 IDE PERMAINAN GEMBEL (GEMAR BELAJAR) AKSARA
1. Stiker HuVo (Huruf Vokal) ..................................................... 8
2. Lompat HuVo (Huruf Vokal)................................................... 10
3. Jam HuBeCil (Huruf Besar Kecil) .......................................... 12
4. Tanam Bunga Huruf .............................................................. 14
5. KarHu (Kartu Huruf) Ajaib ...................................................... 16
6. BoSun Hu-Ta (Bola Susun Huruf Menjadi Kata) .................... 18
7. KarHu (Kartu Huruf) Sembunyi .............................................. 20
DAFTAR PUSTAKA .................................................................. 22
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